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Verfasst: 8. Juli 2019 um 23:33

Early-Access-Rezension
I am not much of a fps fan, but I do love WW2 games so I gave this one a try.

Even in early access this game surpasses others of its kind.

Things I like about this game:
- Get ready to die! You will die a lot in this game, but dying was never so much fun.
- The maps are beautifully rendered and tactically meaningful.
- Random placement of capture points so playing the same map will still be a different experience each time.
- Areas beyond the "front" are locked and only recon units can build spawn points in locked territory (making them special!)
- Each and every class is USEFUL. Riflemen can drop ammo piles, recon can build spawn points in enemy territory, commanders can see every units map markers and do bombing and air sweeps, etc. etc.
- Sounds in this game are GREAT. A gun firing in the distance sounds like an actual gun firing in the distance. Even voice chat sounds really good with respect to location and distance of the person speaking.
- Weapon loadouts are very balanced and tactically important. Smoke grenades are actually useful.

Some things I didn't like too much (mostly due to early access):
- Default setting of friendly unit icons rendering distance is too low which causes a lot of friendly fire from newbies who have not had a chance to set their distances to ZERO (this reveals the icons of ALL friendlies no matter how far they are).
- Lack of infantry vehicles
- Minor annoyances with the ui (such as having to sit through a loading screen before you are told the server is full)
- Bugs that (on the FOY map) will reveal the location of all enemies through walls and and other obstacles.
- Being unable to walk or climb over small obstacles on the map.
- Buggy voice chat that randomly stops working in various chat channels
- Machine Gunner is pretty useless on maps that are not flat because of very limited rotation when prone with the machine gun mounted on the ground
- Lack of decent admin controls (kicking people out of your unit, easily being able to kick teamkillers, etc)

All-in-all even in this early stage the game is a lot of fun. I was pretty hyped when I first heard about it and couldn't wait until it entered early access. I was not disappointed.
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