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Recent reviews by Ben

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164 people found this review helpful
4 people found this review funny
4
10
4
84.1 hrs on record
Early Access Review
As of 05/02/2025 the game has been in early access for OVER 10 YEARS. Steam added a feature that showed how long it was since the games developers last updated the game which as of today was 15 MONTHS AGO. Either laziness, Ineptitude or poor leadership is to blame.

I WILL REPEAT, 10 YEARS IN EARLY ACCESS AND 15 MONTHS AGO SINCE LAST UPDATED.

Exanima was meant as a tech demo prerequisite to Sui Gineris, which was the original concept and was estimated for Exanima to be in EA for approximately 9 months. Promises made but not delivered. They do have a monthly "coffee talk" which is meant to overview progress but is filled with things they "feel" is necessary rather than getting on with updating what is currently available. Massive engine updates to add inconsequential things. More so even it seems they brag about improving cloth physics, terrain changes, or even texture changes that are slightly shinier, that which grass and light can penetrate through, than the ones before. In which took them several months to make but still needs improvement.

As of right now the monotonous game play cycle has worn thin. Only a few enemies feel like the AI is past the point of worth fighting against as the vast majority simply spam attacks onto the player, let alone the giants which just rush onto the player character model which breaks the combat as swinging weapons is dependant on the room of which it is allowed to be swung. The "intuitive" controls are not difficult as many have stated and are just clunky in the grand scheme of things. Bring the cursor onto one side of the enemy, click and drag over and passed them to hit them. Rinse and Repeat. Also being hit staggers the player which prevents retaliation so you can be essentially stun locked to death.

Also having only a few checkpoints which is an auto save does not mean it is adding a reason to play less aggressive and more "strategic". It only exist it seems to aggravate the player, and comes across as to pad game play time. Simply adding save rooms through various parts of the game would alleviate frustration to newer players which is regularly discussed. Then again there is only a few levels so it often feels fruitless to continue once you get passed them all.

TL:DR: Not recommended, developers waste time refining the engine with inconsequential things rather than improving core and essential needs of the game such as actual game play improvements and story. People judge on what can be played now, not what is promised in the future and not delivered. 10 YEARS IN EARLY ACCESS AND 15 MONTHS AGO SINCE LAST UPDATED. 05/02/2025
Posted 5 February.
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1 person found this review helpful
14.8 hrs on record (14.0 hrs at review time)
Noticable problems you will need to take into account before playing.

•SBMM (Skill based matchmaking) was deliberately hidden in the early beta by using AI bots but since then they have removed those and the SBMM has become quite apparent and requires 100% effort at all times. Comes across as very disingenuous.
•A ranked mode which does nothing. Seriously it puts you in the same matches as those without the ranked option on.
•Grenade Spam, Rocket spam, Arm launcher spam, Smoke spam, EXPLOSIVE SPAM. SPAM. SPAM. SPAM.
•"Heroes" are once again a nuisance and in no way add to the game.
•A literal Wall hack, highlighting enemies which is built into the games mechanics allowing the whole team to see enemies across the map.
•Community cries when cheaters ARE banned, community cries when cheaters are NOT banned.
•Fully automatic SMG's, AR's and LMG's can compete and challenge Sniper Rifles on distance.
•Questionable map design.
•Soon to be added shield "hero" which also has an unblockable grapple hook.
•Soon to be added thermal scopes which with the smoke spam will become abused by bad players.

If all of these are revisited, changed or out right removed, it may very well be worth recommending. Until then hope that the next battlefield will be better. Although EA is in charge so don't hold out too much hope.
Posted 7 January.
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No one has rated this review as helpful yet
2.8 hrs on record
Vroom
Posted 25 March, 2023.
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1 person found this review helpful
17.3 hrs on record
Destroy All Humans is an outstanding remaster from which remains faithful to the original content and is a blast to return to after 15 years.

Back in 2005, Destroy All Humans was a favourite game of mine from the good old PS2 days, which was rough around the edges and far from perfect at the time, but the concept of being the antagonist as a murderous alien intent on the demise of the human race certainly has its charm and appeal.

Now to 2020, this is an excellent remake due to the updated graphical overhaul to match the current expectations. The 1950s setting is a great setting for an alien invasion. There comments and jokes which may come across as offensive to some but at the time would have been considered acceptable. These "jokes" are light hearted and not intended to offend and just adds to the 1950s setting.

Overall just a faithful and fun remake which is worth full price and will always remain a nostalgia trip from the early 2000s.

:)
Posted 20 August, 2020. Last edited 23 November, 2022.
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Showing 1-4 of 4 entries