7
Products
reviewed
191
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in account

Recent reviews by Achtung [TW]

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
38.2 hrs on record (33.7 hrs at review time)
遊戲長度不像過去的人龍冗長乏味,節奏尚且適中。內部系統小遊戲還算豐富,整體算是誠意之作。
Posted 21 November, 2023.
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No one has rated this review as helpful yet
752.6 hrs on record (543.3 hrs at review time)
A great remaster to an all-time classic. The Forgotten Empires devs deserve much credit for their active support to this beloved gem.
Posted 29 November, 2020.
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1 person found this review helpful
134.2 hrs on record (124.0 hrs at review time)
I personally love Assassin's Creed Odyssey's new formula to the series. Although it still has the same trait of Ubisoft's grindy repeat components, it does have some good ongoing support which keeps the game fresh. This game also pretty much improved everything from combat to systems compared to Origins. If you're open or can accept new changes to the old AC games, this game is recommended. However if you expect the likes of ACI or ACII, this game is not really the same as those.
Posted 30 June, 2019.
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No one has rated this review as helpful yet
70.4 hrs on record (43.4 hrs at review time)
沒玩過多人模式,單就單人劇情來評論。

《兄弟會》劇情完全承接在前作之後,場景只集中在一大城市:羅馬。單就故事而言個人還是比較偏好前作,舉例而言,本作反派Cesare的塑造並不如他老爸Rodrigo在前作來的壓迫 (遊戲中Cesare比較像是個跟只會跟老爸伸手拿玩具的大屁孩...完全沒有其在正史中嶄露的才略)。不過撇除劇情外,作為續作的《兄弟會》反而添加了許多嶄新的要素,諸如修復地區經濟壯大兄弟會,破壞Borgia Tower癱瘓Borgia家族左右手,各種任務內的次要目標用來達成全面同步,然後最主要的特色─訓練新刺客以提供主角Ezio在戰鬥中的幫助。同時也保留前作探索地下墓穴、賽跑、鬥毆等要素。或許遊戲中新元素所得的評價好壞參半,但Ubisoft想要呈現一個好遊戲的誠意是值得肯定的。

在戰鬥方面,往後系列作的擊殺序列 (Killstreak)首出現於本作。如此的設計使戰鬥簡單許多,只要一旦成功開始擊殺序列,便可在不分輕重甲的狀態下無差別擊殺敵人 (當然也需要適時格檔)。不過換句話說就是沒太大挑戰性。

最後想談到配樂,《兄弟會》整體的配樂表現私心認為更甚於前作,不論是羅馬城內濃厚懷舊感的〈City of Rome〉,大競技場外沁人心脾的〈Echoes of Roman Ruins〉,匿蹤潛行下〈Countdown〉完美的懸疑節奏,以及關鍵時刻逃竄追趕的〈Brotherhood Escapes〉,都很切合遊戲當時播放的場景與任務,又能夠保持樂風上的一致,實屬難得。
Posted 1 July, 2014.
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23 people found this review helpful
68.5 hrs on record (38.9 hrs at review time)
義大利刺客Ezio人生的起點,劇情大約涵蓋其青壯年時期。劇情長度是2代三部曲最長,也是個人認為最好的一部,但詳細恕不多述,以免曝雷。

以遊戲性而言比起前代豐富很多,任務類型比較多元,不單是典型刺殺任務,也包含賽跑、偷竊、營救、打架等。遊戲場景有數個城市,不過主角基本上還是在佛羅倫斯 (Firenze)和威尼斯 (Venezia)活動。故事有幾個個人很喜歡的橋段,像是托斯卡尼鄉間的馳騁獵殺以及威尼斯的嘉年華風雲,其中威尼斯更是個人在系列中最喜歡的城市。戰鬥方面較前作變得比較簡單,善用反擊殺會讓戰鬥快速許多,這樣的特性在後作兄弟會中搭配連殺序列更是大大減低戰鬥的挑戰性,對於喜歡戰鬥困難點的玩家,說實在應該沒辦法從本作獲得太多成就感。

就劇情、遊戲性、畫面而言,《刺客教條2》仍是一部值得入手的遊戲。在整個系列作中,Ubisoft也對本作主角Ezio最有愛,讓玩家很完整地認識Ezio的一生。
Posted 30 June, 2014.
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2 people found this review helpful
266.2 hrs on record (200.0 hrs at review time)
As a absolute RPG beginner, I would say I really love Skyrim pretty much.

Game content itself are abundant enough for playing over hundreds of hours, literally. Hundreds of quests and endless dungeons/caves are lying there for players to explore. Also along with the main storyline, there're a few factions' storylines worth a look, which are Thieves Guild and Dark Brotherhood.

Another big praise would go to the modding system, which creates even more limitless gaming experience. The fictional world in there is also fascinating enough to draw player' attention. If there's really a con to pick, I would say the combat system still has room for improvement, but I guess there should be some kinds of mod which are purposely for it.

In conclusion, if you don't want to spend another hundreds of hours on games, Skyrim won't be your good choice. Period.
Posted 22 January, 2014.
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1 person found this review helpful
552.5 hrs on record (229.7 hrs at review time)
本作與一代相比,毫無疑問內容豐富許多。不過跟一代有個相同的問題就是,相同的地圖幾種玩法很容易膩。所幸在Steam Workshop推出之後,加深了遊戲的內容延展性,某種程度上透過非官方的型式彌補了這個缺點。
Posted 29 July, 2012. Last edited 23 January, 2014.
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Showing 1-7 of 7 entries