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Recent reviews by Babul

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
10.1 hrs on record (8.6 hrs at review time)
Very good game! And end is only the beginning..
Posted 18 May, 2024.
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No one has rated this review as helpful yet
3.2 hrs on record
Early Access Review
I really haven't played much, but for the physics realism alone, this is a very gucci game. I don't even play car/racing games at all, what the heck. But when I played it, it was really fun, and there are plenty of mods to get your own custom cars and stuff.
Posted 21 October, 2023.
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No one has rated this review as helpful yet
175.4 hrs on record (70.8 hrs at review time)
Simply a great game!
Posted 14 August, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
Very good quality! And thank you for giving it for free for EA players.
Posted 3 August, 2023.
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No one has rated this review as helpful yet
51.3 hrs on record (11.9 hrs at review time)
Early Access Review
One of those "just one more run" games, and then it's 6 AM. 12 hours straight after buying.. I swear it felt like 2 or 3.
Posted 18 February, 2022.
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1 person found this review helpful
41.8 hrs on record (22.8 hrs at review time)
Early Access Review
I agree with the guy who said that it's 'too many concepts' at once. I give it a 'meh' review, but rounding up (due to early access let's say), so to a positive. So let's start with what I don't like very much:

- Some confusion about rows and lanes (will my skill affect it horizontally or vertically? Row is horizontal, but I remember I had confusion about that, I think it's opposite in the game, and not really explained in game), but it's a minor problem, or my lack of understanding;
- Artifacts? Not sure how to use them in story mode, they say 'once activated', but in game help doesn't mention how to do that;
- I think that 'assign new skill tree' concept is cool, but in practice I found it just annoying, having to do that extra chore on top of other things. I would prefer some 'set in stone' system really. Maybe something like Grim Dawn's devotion system - it's static, but the path you choose matters, so you might invest certain points differently, or aim towards very specific builds that need investment in other trees. Current system feels too RNG and not that meaningful. There might be just specific points you want to get, like later game extra AP per turn, but other than that, I don't feel a clear path in this. Every time I leveled up a character my thinking was '♥♥♥♥ do I have to assign new skill segment or not';
- Either I am doing something wrong, or socketed gems are end-game. They're RNG in the shop, expensive to get, so building around them feels meaningless. I guess it's worth fishing for the ones that make you start with certain skill in the beginning of the battle, but rest feel much worse in comparison.
- Camping system take so much time and again, I feel it's so tedious, I just avoid camps really. Even though you can get nice upgrades with this, it's just so tedious. Maybe it's just me, but let's say Slay the Spire camp system was simple fast and easy. You still had meaningful choices and it wasn't less fun because it was simple. I guess what I mean is, certain system that has several other independent systems build over it, does not necessarily mean it's good. Maybe for certain people that love that kind of complexity, it would be awesome, but for me it's not. If it only was less tedious, it would be great for sure.

Positives:

It has nice graphics, interesting gameplay despite of few chory or slightly confucing things. Despite of all the things I wrote above, I definitely had fun with it, it's not easy and at times your ability to think ahead and choose your skills/positioning will be tested. Story mode takes quite a bit of time to complete, but you never feel like it's boring, you'll get new quests and stuff to do. I remember I played till late hours because of 'let's just do one more dungeon'. Overall I don't regret buying this, and assuming some issues will be ironed out, I think it's not bad at all. I haven't played 'arcade' mode much (much closer to classic Slay the Spire), but from the looks of it, it's surely tactical and intense, and some systems that might feel tedious in story mode (skill trees), maybe they feel much better in faster game mode.

About 7.5/10 for me.
Posted 14 August, 2021.
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A developer has responded on 18 Aug, 2021 @ 5:05am (view response)
2 people found this review helpful
963.2 hrs on record (900.6 hrs at review time)
I played Vanilla Skyrim for about an hour, then I just quit. But then I discovered mods, Requiem mod in particular - and that alone added two thousand hours to my game time (on Legendary Edition). Just because of sheer potential of modding alone, I think everyone will find something for themselves. Definitely some great times, if you haven't experienced it yet.
Posted 14 August, 2021.
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No one has rated this review as helpful yet
1,511.5 hrs on record (227.7 hrs at review time)
Early Access Review
Pretty nice idle game.
Posted 30 May, 2021.
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1 person found this review helpful
1 person found this review funny
2,597.9 hrs on record (996.5 hrs at review time)
CS:GO Review
GeT_ShRekeD
Posted 16 July, 2014.
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Showing 1-9 of 9 entries