A 10 personas les pareció útil esta reseña
3 personas encontraron divertida esta reseña
No recomendado
0.0 h las últimas dos semanas / 167.8 h registradas (30.8 h cuando escribió la reseña)
Publicada el 5 MAY 2023 a las 7:16
Actualizada el 5 MAY 2023 a las 7:21

I'm impressed that a game that looks this bad runs so poorly.

Character textures are straight out of some 2013 indie procedurally generated crafting & survival trash in terms of quality, shadows are twitchy and weird, trees look like leaves.
With all this, I'm barely getting 60@2440 on a 3060 & 5900x setup regardless of settings. What a disaster.



The game also lost quite a bit of its uniqueness; clearly the plan was to make a fantasy Civilization clone instead of a story-driven strategy game in this setting, as the previous game were.



It's also buggy at times: with the new overabundance of races & leaders, I got a duplicate leader in both games I started (on maps with 3 leaders). "Hello, Kruul Blightlord, I'm Kruul Blightlord! Let's be friends. There's something about you that I like, but I can't quite put my finger on it..."

Duplicate races (with same names) count as distinct ones for purposes of Keeper titles and city populations.
You could repopulate a city from one batch of Fiendish Rodents for other Fiendish Rodents, and it's somehow a massacre and loses population. What? (I mean, I guess the new rats eat the old ones, so that kind of checks out, but still)

They also could have drastically different Alignments based on seemingly random chance.

The game crashed or became unresponsive multiple times, softlocked and forced me to quicksave-load multiple times.



Overall, I enjoy it, I will play it, will be hoping that they fix it, but can't recommend it.
¿Te ha sido útil esta reseña? No Divertida Premiar