Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
cl_crosshair_dynamic_maxdist_splitratio "0";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.300000";
cl_crosshair_dynamic_splitdist "6";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_width "1";
cl_crosshairalpha "800";
cl_crosshaircolor "5";
cl_crosshaircolor_b "255";
cl_crosshaircolor_g "255";
cl_crosshaircolor_r "0";
cl_crosshairdot "0";
cl_crosshairgap "-10.000000";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "600";
cl_crosshairsize "1.500000";
cl_crosshairstyle "4";
cl_crosshairthickness "1.150000";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "-100";
cl_viewmodel_shift_left_amt "1.5";
cl_viewmodel_shift_right_amt "0.75";
viewmodel_fov "68.000000";
viewmodel_offset_x "2.100000";
viewmodel_offset_y "-2.0";
viewmodel_offset_z "-0.700000";
viewmodel_presetpos "0";
cl_bob_lower_amt "21";
cl_bobamt_lat "0.33";
cl_bobamt_vert "0.14";
cl_bobcycle "0.98";
bindtoggle \ cl_righthand;