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79 of 123 (64%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 4 Aug, 2013 @ 12:49pm

Level 3

Achieved Level 3.
Unlocked 4 Aug, 2013 @ 12:49pm

Farming

Have humans complete a Granary Project.
Unlocked 21 Jul, 2013 @ 12:45pm

Commerce

Have humans complete a Trader Project.
Unlocked 27 Jul, 2013 @ 12:34pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 27 Jul, 2013 @ 12:12pm

Writing

Have humans complete a School Project.
Unlocked 27 Jul, 2013 @ 11:46am

Paganism

Have humans complete a Shrine Project.
Unlocked 25 Jul, 2013 @ 11:35pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 27 Jul, 2013 @ 12:37pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 27 Jul, 2013 @ 12:37pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 27 Jul, 2013 @ 12:37pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 27 Jul, 2013 @ 12:37pm

Calendar

Have humans complete a Plantation Project.
Unlocked 27 Jul, 2013 @ 12:24pm

Theology

Have humans complete a Temple Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Construction

Have humans complete a Workshop Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Education

Have humans complete a University Project.
Unlocked 27 Jul, 2013 @ 12:30pm

Trade Route

Have humans complete a Market Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 30 Jul, 2013 @ 5:56am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 27 Jul, 2013 @ 12:37pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 4 Aug, 2013 @ 12:49pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 4 Aug, 2013 @ 12:49pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 4 Aug, 2013 @ 12:49pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 4 Aug, 2013 @ 12:49pm

Feudalism

Have humans complete a Mill Project.
Unlocked 30 Jul, 2013 @ 5:45am

Currency

Have humans complete a Customs House Project.
Unlocked 23 Jun, 2014 @ 6:54am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Geology

Have humans complete a Geologist Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 4 Aug, 2013 @ 12:49pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 4 Aug, 2013 @ 12:49pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 27 Jul, 2013 @ 12:37pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 4 Aug, 2013 @ 12:49pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

The First Era

Finish the first Era.
Unlocked 21 Jul, 2013 @ 10:48am

A New Beginning

Finish the second Era.
Unlocked 25 Jul, 2013 @ 11:35pm

A New Threat

Finish the third Era.
Unlocked 27 Jul, 2013 @ 12:01pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 20 Jun, 2014 @ 4:37pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 24 Jun, 2014 @ 7:01am

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 20 Jun, 2014 @ 4:37pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 20 Jun, 2014 @ 4:37pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 25 Jul, 2015 @ 4:43am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 25 Jul, 2015 @ 4:43am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 4 Aug, 2013 @ 12:49pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 4 Aug, 2013 @ 12:49pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 24 Jun, 2014 @ 7:01am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 20 Jun, 2014 @ 4:37pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 24 Jun, 2014 @ 7:01am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 24 Jun, 2014 @ 7:01am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 24 Jun, 2014 @ 7:01am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 4 Aug, 2013 @ 12:49pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 30 Jun, 2016 @ 1:20pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 24 Jun, 2014 @ 7:01am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 4 Aug, 2013 @ 12:49pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 24 Jun, 2014 @ 7:01am

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 24 Jun, 2014 @ 7:01am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 20 Jun, 2014 @ 4:36pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 24 Jun, 2014 @ 7:01am

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 24 Jun, 2014 @ 7:01am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 24 Jun, 2014 @ 7:01am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 24 Jun, 2014 @ 7:01am

Sailing

Complete a Fishing Docks Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Navigation

Have humans complete a Lighthouse Project.
Unlocked 23 Jun, 2014 @ 7:39am

Lords of the Sea

Have humans complete an Island Town Project.
Unlocked 24 Jun, 2014 @ 6:51am

Entertainment

Have humans complete a Circus Project.
Unlocked 23 Jun, 2014 @ 7:23am

Astronomy

Have humans complete an Observatory Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 20 Jun, 2014 @ 4:30pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 4 Aug, 2013 @ 12:49pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 30 Jun, 2016 @ 12:36pm



Theocracy

Have humans complete a Sacrifice Altar Project.

Fascism

Have humans complete a Barracks Project.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.