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Análises recentes de Abyss Angel

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3 pessoas acharam esta análise útil
0.5 horas registradas
The movement is "teleport" style by default and the grab actions are done with the trigger always. That bothered me but there is no option to change it. Also I always try to use smooth camera turn rather than snap, but this cannot be changed either.

As you "possess" the units, I found the gun control rather clunky and I kept grabbing things I didn't want to.

The concept is fun, but it needs a few more user settings for a better experience
Publicada em 24 de novembro de 2021.
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11 pessoas acharam esta análise útil
6.4 horas registradas (3.5 horas no momento da análise)
The game is really fun to play, and there's a good difficulty build-up.
More and more coordination is required as the amount of enemies(and enemy type) progresses.

I like how there is not one predefined way of beating a level. Levels are designed in such a way that allows the player to beat it in many different ways.

some of the things I enjoyed the most:
- It's an absolute blast to try out all sorts of objects as a weapon!!
- The music is simply amazing!!

There are enough cut-scenes and story progression so we don't get too bored of grinding levels.
No tutorial or explanations at the beginning, so it may be frustrating at first for less experienced gamers. For most people, it's pretty intuitive, so not needed.

I definitely recommend, it's a ton of fun!
Publicada em 13 de março de 2021. Última edição em 13 de março de 2021.
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