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36 of 48 (75%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 22 Jan @ 2:08am

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 22 Jan @ 2:49am

City of Second Chances

Reach a population of 200 inhabitants
Unlocked 22 Jan @ 11:43am

Beacon of the Broken World

Reach a population of 350 inhabitants
Unlocked 23 Jan @ 12:36am

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
Unlocked 23 Jan @ 5:14am

First Cycle

Survive 1 Year
Unlocked 21 Jan @ 5:44am

Five Years Forward

Survive 5 Years
Unlocked 22 Jan @ 11:24am

Ten Years of Fortitude

Survive 10 Years
Unlocked 23 Jan @ 12:25am

Persistence Symbol

Survive 15 Years
Unlocked 23 Jan @ 12:18pm

Cement Roots

Survive 20 Years
Unlocked 24 Jan @ 1:20pm

Quarter-Century Mortar

Survive 25 Years
Unlocked 25 Jan @ 3:02am

Say No to Death

Go 3 years without anyone dying
Unlocked 22 Jan @ 2:22am

The Return of Mastery

First time Craftsman appear in your community
Unlocked 21 Jan @ 6:32am

Post Academia

First time Specialists appear in your community
Unlocked 23 Jan @ 4:39am

Iron Horse

Produce your first locomotive
Unlocked 25 Jan @ 2:32am

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 22 Jan @ 2:58am

Acceptants

Welcome outsiders into your community
Unlocked 21 Jan @ 5:19am

A Palmful

5 new people join the community at once
Unlocked 21 Jan @ 5:19am

One Squad

10 new people join the community at once
Unlocked 22 Jan @ 2:08am

High ratio

15 new people join the community at once
Unlocked 22 Jan @ 11:52am

Cauldron of Attraction

20 new people join the community at once
Unlocked 23 Jan @ 12:55am

Rural Nest

Have 25 completed structures in settlement
Unlocked 21 Jan @ 6:11am

Town-like Density

Have 50 completed structures in settlement
Unlocked 22 Jan @ 2:00am

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 22 Jan @ 3:06am

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 22 Jan @ 1:12pm

Awakening of Power

Generate 1,000 electricity
Unlocked 22 Jan @ 2:00am

Dynamo

Generate 5,000 electricity
Unlocked 22 Jan @ 10:58am

Bringer of light

Generate 20,000 electricity
Unlocked 22 Jan @ 12:20pm

Core Power

Generate 40,000 electricity
Unlocked 22 Jan @ 1:30pm

Reflexive

Activate 1 action
Unlocked 21 Jan @ 5:54am

Old World Tradition

Trade in barter for the first time
Unlocked 21 Jan @ 6:17am

Belter

Complete Conveyor System development
Unlocked 23 Jan @ 5:07am

Extra Limbs

Complete Basic Machinery development
Unlocked 23 Jan @ 1:08am

Wrapper

Activate better clothe production formula
Unlocked 22 Jan @ 12:00pm

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 22 Jan @ 10:46am

Chubby Chef

Change Ration formula permanently
Unlocked 22 Jan @ 1:40pm



Muted Mortality

Go 5 years without anyone dying
3 / 5

Regular interventionist

Activate 10 actions
8 / 10

The Last Supply Line

Build 3 District Freight Depots
0 / 3

Warehouse Wonderland

Build 5 District Freight Depots
0 / 5

First Ignition

Produce 10 trucks
0 / 10

Big Rig Dreams

Produce 20 trucks
0 / 20

Crossing Into the Last Hope

Place any pedestrian crossing

Surveyor of the Future

Survey in 3 advanced mining towers
0 / 3

Shoreline Sanctuary

Build 5 Coastal structures
0 / 5

The City of Class

Place 20 Aesthetic assets in your city
0 / 20

Fashions of the Final Frontier

Produce 1000 Fine Clothing
0 / 1,000

Pressure Point

Produce 5000 water by purifying water
0 / 5,000