5
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213
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Recent reviews by WantedWolf

Showing 1-5 of 5 entries
45 people found this review helpful
2 people found this review funny
1
967.7 hrs on record
What an incredible turn based RPG. I've spent just less than one thousand hours on this masterpiece which means its my most played Singleplayer game in my adult life (admittedly some hours were playing multiplayer with friends but still). Now there's no way that I'm going to be able to list all the good things about this game in one review, but I'll try my best and highlight some really good aspects to hopefully encourage anyone reading this to give it a go.

Pros -
Firstly, the music in this game is AMAZING. It either sounds completely badass for fights or incomparably elegant for exploring the world. There were so many times during my many playthroughs that I had to make the decision of either humming along to the music or letting my ears fully embrace those beautiful instruments.

Visually this game is stunning, the details in the world and the particle effects of abilities/spells look so well done and make it feel so satisfying when you cast them. I also really appreciate that this games movement is very freeing for a turn based RPG. I've always disliked those games where movement is restricted to like a chess board with squares. Having your characters quite literally being able to move anywhere feels so much better.

Next up, the story. EVERYTHING has lore in this game. If you love reading and want to read pages and pages of lore, character backgrounds and potentially hundreds of books scattered across the game, then you can most definitely do so. But its not forced onto you. Most books that you find throughout the game aren't necessary to progress, and a lot of the time there will be an option to resolve problems by fighting if you prefer a little more action. Its completely up to you how you want to play.

Lastly, I want to talk about the character creation. The character creation in Divinity is phenomenal. Obviously you can change the look of your character to how you want but more importantly, there are 10 Skill categories that you can allocate points to. You can mix and match them together and pair them with *mostly* any type of weapon in the game. The combinations you can make are endless. For example:

Want to be a persuasive fire-wizard that uses daggers instead of the usual staff/wands?
Want to be a non-confrontational thief that escapes his enemies by turning the floor to ice causing them to slip?
Want to be an archer that fires love arrows to temporarily make his enemies fight for him?
Want to be a cleric wielding a giant axe who can explode corpses?

Well you can have all 4 in the same party! I could talk about this game for hours but at the time of writing this these are the aspects of the game that came to mind. Now I'll talk a little bit about some very minor cons that don't put the game in any bad light but I feel are good to know anyways.

Very Minor Cons -

Gift Bags: If you don't care about achievements then move onto the next con -- Gift bags are the developers way of giving their own made mods for divinity. They are free little game mechanics that you can choose whether to enable in your game or not. (I highly recommend that you do not enable any of these for your first playthrough as some make the game considerably harder/easier). Some of these settings are incredibly useful but the issue is since these are acted like mods, achievements are disabled if you enable them, so you will need to replay the game without them in order to gain any. I wish the devs would have actually implemented some of these into the base game rather than adding them as mod-like settings after.

Inventory: Inventory management in this game could be a liiiiiiittle better. There's nothing necessarily wrong with the inventory system, but there are definitely a few QOL changes that they could have added. One example being the ability to name bags. Throughout the game you will pick up individual bags that you can place in your inventory and put any item inside. They are incredibly useful in tidying up your inventory and reducing clutter, but these bags cannot be named. So you will end up having to repeatedly look inside each bag to find out which bags have which items. Additionally, when crafting stuff, if an ingredient is inside one of these bags, the crafted item may appear in the bag of the ingredient instead of just appearing at the bottom of your inventory for you to sort out. Again, not exactly a game-breaking problem but definitely slightly frustrating when you have lots of items in a bag and now need to find a random crafted item amongst them all.

Other than whats listed above I just wish the game never ended honestly. I want more cool spells, more races, more talents, more fights, MORE OF EVERYTHING. Truly a really incredible game, please give it a go because the developers deserve it.

Thanks for reading <3.
Posted 14 August. Last edited 14 August.
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No one has rated this review as helpful yet
193.1 hrs on record (127.6 hrs at review time)
So this game has really good.... ok i'll be honest i am just writing this for the steam awards badge.

The game is really good though

Buy it.
Posted 26 November, 2019.
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7 people found this review helpful
1 person found this review funny
3,195.4 hrs on record (2,230.3 hrs at review time)
I have 3000+ combined hours on this game.
Do i think you should play it? Nope.

Why? The amount of bugs and balancing issues this game has developed over the years is honestly mind blowing, and i'm not even talking about the gods. You can't even join a game without the queue functioning properly. I pick a skin for my character in the lobby, but when i'm ingame for some reason it reverts back to default. To claim your daily login reward you need to go into the store. (i think this was changed a while ago, but this used to always just appear when you login) The new UI sucks, there's no button to quit the game, its a ♥♥♥♥♥♥♥ mess. They've even copied and pasted the battle pass from other games with no effort to be any different.

Then there's the cost of stuff. Some skins should be lowered in price as they are not even different from the original (250 gem skins for those that know) and the skins they've released recently are 800 gems. (Previously the highest cost for a single skin was 600) Not to mention that a lot of these new skins seem to have VERY different animations for their abilities, which is a nightmare in team fights because you haven't got a clue who is casting the ability. AND on top of that they have pointless items packed in chests so you never get anything good.

Don't play this game, or at the very least don't spend any money.
They clearly don't know what to do with it anymore.
Posted 9 September, 2019.
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1 person found this review helpful
6.3 hrs on record (4.3 hrs at review time)
Great Soundtrack.
Great Voice Acting.
A Great Adventure.

It's just not very long
Posted 29 June, 2019.
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No one has rated this review as helpful yet
10.2 hrs on record (8.6 hrs at review time)
Great game to play with friends. Not so much on your own
Posted 26 November, 2018.
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Showing 1-5 of 5 entries