14 people found this review helpful
Recommended
0.0 hrs last two weeks / 1,802.9 hrs on record (643.2 hrs at review time)
Posted: 23 Apr, 2017 @ 9:09am
Updated: 23 Apr, 2017 @ 10:05am

Early Access Review
To put it simply, Machinecraft is like Robocraft crossed with Besiege, only you can build literally anything with very few limits in place.

Want to make a tiny box that murders everything? You can.
Want to make a flying, transforming laser toaster? That too.
Want to build a super accurate car with ALL of the details? Go right ahead!

The possibilities with what you can make in this game are limitless

However, nothing is perfect. This game has two drawbacks; the first of which being the barebones tutorial.
The tutorial is in Japanese, so the only option is to use the subtitles in your native language (usually not translated that well, but it gets the point across).
Once you're done with those and you have a basic idea of the controls, you can start looking at the sample machines (in the _samples folder) to get an idea of the functionality of each aspect of the game.
Did I mention the Workshop support? You can download a huge number of machines built by the community, and either play with them as they are or dissect them and see how they work.
So all things considered, the barebones tutorial isn't that bad.

The only other drawback, I would say, is the number of players. There aren't that many people playing, but those who do tend to play quite consistently, and you'll start to recognise names and make friends very quickly (most players can be really lovely). Plus, as people are trying the game the community is expanding and the game is becoming more populated.

The reason I say this game is like Besiege is not only the fact that individual sections of machines (bodies) can be destroyed, but also the freedom to assign any functional part to any number of assignable buttons, at your convenience.

There is DLC available for this game, in the form of a £7 'donation', in a way. Upon purchase, you gain access to two cosmetic parts: the stamp, and the emitter.

The stamp works by allowing you to paste one (or several) custom image(s) (up to 512x512 pixels, for obvious reasons), onto either the chassis blocks, the whole machine, or just a widely configurable part known as a box, which is simply a giant, or tiny, customiseable cube.



Any questions, feel free to comment on this review and I'll try to answer them.
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