chomdinger
chom chom   Vatican City State (Holy See)
 
 
script-cpp [pastebin.com]
faceit [www.faceit.com]
/id/VAC-Undetected


( ° ͜ʖ͡°)Ɑ͞ ̶͞ ̶͞ ﻝﮞ

when the chom dings, the crowd sings

struct BoneMatrix
{
  byte padding1[12];
  float x;
  byte padding2[12];
  float y;
  byte padding3[12];
  float z;
};

D3DXVECTOR3 GetBonePos(uintptr_t target, int boneID)
{
  D3DXVECTOR3 pos;
  DWORD boneMatrix = Read<DWORD>(target + m_dwBoneMatrix);
  BoneMatrix matrix = Read<BoneMatrix>(boneMatrix + 0x30 * boneID);
  pos.x = matrix.x;
  pos.y = matrix.y;
  pos.z = matrix.z;
  return pos;
}


static bool ScreenTransform(const D3DXVECTOR3& point, D3DXVECTOR3& screen)
{
  const D3DXMATRIX& w2sMatrix = Read<D3DXMATRIX>(client + dwViewMatrix);
  screen.x = w2sMatrix.m[0][0] * point.x + w2sMatrix.m[0][1] * point.y + w2sMatrix.m[0][2] * point.z + w2sMatrix.m[0][3];
  screen.y = w2sMatrix.m[1][0] * point.x + w2sMatrix.m[1][1] * point.y + w2sMatrix.m[1][2] * point.z + w2sMatrix.m[1][3];
  screen.z = 0.0f;

  float w = w2sMatrix.m[3][0] * point.x + w2sMatrix.m[3][1] * point.y + w2sMatrix.m[3][2] * point.z + w2sMatrix.m[3][3];

  if (w < 0.001f) {
    screen.x *= 100000;
    screen.y *= 100000;
    return true;
  }

  float invw = 1.0f / w;
  screen.x *= invw;
  screen.y *= invw;

  return false;
}

static bool WorldToScreen(const D3DXVECTOR3 &origin, D3DXVECTOR3 &screen, int w, int h)
{
  if (!ScreenTransform(origin, screen)) {
    screen.x = (w / 2.0f) + (screen.x * w) / 2;
    screen.y = (h / 2.0f) - (screen.y * h) / 2;

    return true;
  }
  return false;
}


DWORD GetPlayer()
{
  D3DXVECTOR3 w2sHead;
  DWORD PlayerToAim = NULL;
  double lowestDist = 500;

  DWORD LocalPlayerBase = Read<DWORD>(client + dwLocalPlayer);
  int MyTeamID = Read<int>(LocalPlayerBase + m_iTeamNum);


  for (int player = 1; player < 32; player++)
  {
    auto ThisPlayer = Read<int>(client + dwEntityList + (player * 0x10));
    bool isPlayerDormant = Read<bool>(ThisPlayer + m_bDormant);
    int TeamID = Read<int>(ThisPlayer + m_iTeamNum);
    int health = Read<int>(ThisPlayer + m_iHealth);

    if (TeamID != MyTeamID)
    {
      WorldToScreen(GetBonePos(ThisPlayer, 8), w2sHead, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));

      double dist = sqrt(pow((GetSystemMetrics(SM_CXSCREEN) / 2) - w2sHead.x, 2) + pow((GetSystemMetrics(SM_CYSCREEN) / 2) - w2sHead.y, 2));

      if (dist < lowestDist)
      {
        lowestDist = dist;
        PlayerToAim = ThisPlayer;

      }
    }
  }
  return PlayerToAim;
}

void aimbot(DWORD PlayerToAim)
{
  D3DXVECTOR3 w2sHead;

  if (PlayerToAim != NULL)
  {
    WorldToScreen(GetBonePos(PlayerToAim, 8), w2sHead, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));

    float headPosX = (w2sHead.x - (GetSystemMetrics(SM_CXSCREEN) / 2)) / 2;
    float headPosY = (w2sHead.y - (GetSystemMetrics(SM_CYSCREEN) / 2)) / 2;

    bool visible = Read<bool>(PlayerToAim + m_bSpotted);

    if (visible)
    {
      if (headPosX > -100 && headPosX < 100 && headPosY > -100 && headPosY < 100)
      {
        mouse_event(0, headPosX, headPosY, 0, 0);
      }
    }
  }
}

static void thread4()
{
  while (true)
  {
    if (aimbot)
    {
      while (GetAsyncKeyState(VK_LBUTTON))
      {
        aimbot(GetPlayer());
      }
      Sleep(1);
    }
  }
}
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tax evader 15. maj kl. 20:07 
sneaky cheater zzzzzzz
Zab 15. maj kl. 16:26 
sorry ass player
Hallzerk 15. maj kl. 15:27 
600 hours but plays like he is in major final... Ofc
Mohammed Leicester 25. aug. 2021 kl. 9:23 
sexy
Astennu 1. jan. 2017 kl. 17:51 
╭━━━━━━━╮
┃  ● ══    ┃
┃██████████┃
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┃████ ur ████┃
┃████ gay ███┃
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┃   ○    ┃
╰━━━━━━━╯
17. maj 2016 kl. 12:12 
+rep plz