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Recent reviews by Turruc

Showing 1-6 of 6 entries
3 people found this review helpful
0.6 hrs on record (0.6 hrs at review time)
What a wonderful game! This is a very promising and fun game from (what seems like) a first time developer. All of the levels are well thought out, and most of the mechanics are very intuitive. My main criticism would be the order that the levels are put in.

For example, level 35 would have acted as a great tutorial for the green tile, but the green tile had been introduced quite earlier. Levels like 13 and 60 presented massive difficulty spikes that were honestly refreshing, but the levels following seemed trivial in comparison. While the core gameplay is great, the difficulty curve could use a bit of work.

I would also love to see a bit more feedback on the loss of a level, maybe something that makes it a bit easier to see at a glance which tile you ended up losing because of.

For quality of life: a quick restart key, wasd support, and a "back to main menu" button after the last level would be appreciated

This is all nitpicking, of course. I know it can be difficult to get honest criticism when you're just starting out, so I thought this may be helpful. I apologize if it comes across as rude.

I truly enjoyed the game and look forward to what you will do next!
Posted 13 January, 2021.
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A developer has responded on 14 Jan, 2021 @ 5:45am (view response)
No one has rated this review as helpful yet
0.0 hrs on record
Very nice :)
Posted 27 March, 2017.
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No one has rated this review as helpful yet
80.1 hrs on record (54.4 hrs at review time)
3 words.

Zombie.

Custom.

Maps.
Posted 19 September, 2015.
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1 person found this review helpful
47.2 hrs on record (35.9 hrs at review time)
Early Access Review
So... where do I start with this game?

Reign of kings is set a medieval world, where the goal is to become king. The king can impose a tax anywhere from 0-20% on all players, on most resources. Of course, when you become king, you become a target for all players. If you ever to come to power on a fairly populated server, you will be brought down very quickly. Many kings bring several friends, and with the taxes, gear them up, and make them the king's knights. They build a huge wall to block the bridge, which is the one and only entrance to the castle. The entire server works together to bring down the tyrant king, but there is also an internal struggle, because everyone wants to be the king themselves.

There is a great building system, which unfortunately causes a lot of lag near large buildings. Players with the most fortified bases stand the best chance of keeping their gear. The normal routine for a player is to get wood armor, and build a small base. Then they move on to iron, and are alright for a while, until they realize that they need an upgrade. They fortify their base like hell in order to keep their gear safe, and they take on the arduous task of gathering and creating steel gear.

While it seems it would take an amazing warrior with the best gear to take down the king, usually the king is dethroned by one player, with little to no gear. When it comes to rising to power, it takes more cunning than brute force. I once became king with only a rope and several blocks, while there were at least 5 knights in full steel guarding the king. If you take advantage of what you have, you can easily overcome anyone.

This is the game in it's prime, but is unfortunately not always like this.

This is how your first go will probably end up: You spawn at the beach, wondering how to start, and what to do. Due to your many years of minecraft and your knowledge of games, you run up to a tree and start wacking it with a stick. After a while, you see a player, and go to ask for some help with starting out. You get beaten to death.

This repeats several times

Now, you finally have a grasp on the game, what resources you need for low-level stuff, and how to get it. You start working on your very first base. You are killed and your base and items are stolen.

This repeats several times

Now, you finally have a grasp on the combat, and how to best anyone with the same gear as you. You finally finish your first base, you set it up in a safezone, and you finally feel comfortable enough to gather higher level gear. You head out and gather all the iron you can carry, and prepare to gear yourself up. You return home only to see that someone spent 10 minutes wacking your front door, so that they could sneak in and take everything, and maybe even steal the base itself.

Back to square one.

You play extremely cautiously, knowing that people would die for the items you have on you. You think to yourself, "Yeah, I'll build in a secluded place so I'm not raided again, it will be great!"

Finally, after days of struggling, you have iron gear, a base to be proud of, and are comfortable in knowing that if you die, you can pick yourself back up again.

The game updates (as it does very frequently) and all of the servers wipe.

Now, armed with the knowledge of how to progress through the game, you ditch the official server, and join a nice, popular community server, with no KOS allowed, and other rules to help the player progress.

Throw all of those rules out the window because the admins will not do a thing, and most do not know how to access player or server logs. Rules will be broken, you will die, and you will leave.

tl;dr
Yes, this game is well made, and while it does have it's issues, it is very fun while not very forgiving. However, because of the players, whether they be bandits, admins, or whatever else, it isn't always a very pleasing experience. You will love the game to death and first, and will do anything to rise to power and get good items. But over time, the game will not treat you well, and you will leave with a bitter taste in your mouth.

However, for what the game is worth, this is a must buy. The game will last you a long time, and because of these other players, death actually has meaning. You will always feel tense and anxious playing this game, fearing that you could lose it all due to a stupid decision - but that's the best part. The players with quick thinking, good ideas, and especially with a lot of time on their hands will prosper.

10/10 would attempt (and fail) to rise to power again.
Posted 31 May, 2015.
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No one has rated this review as helpful yet
347.3 hrs on record (4.9 hrs at review time)
While Terraria is slow to start, and has a steep learning curve, it is well worth the time and money. You begin your game with nothing but several wooden tools, but as time goes on, you create and find amazing armor, jetpacks, machine guns, totally badass weapons, and more. Once you fight the boss to enter hardmode (one of many amazing bosses) then the game is non-stop action, with very fast progression.
Posted 9 April, 2015.
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1 person found this review helpful
1 person found this review funny
23.9 hrs on record (23.9 hrs at review time)
Early Access Review
Unturned is a very fun open world zombie apocalypse game. It's great for those who can't a afford or runs games like Dayz. With friends, you can spend hours roaming the world and meeting/killing/being hunted by players. The game does have it's fair share of bugs, and a slow internet connection will either make you and invincible god or a poor homeless man who teleports around the countryside. However, for such a laid-back and fun game, these problems can be overlooked.
Posted 22 March, 2015.
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Showing 1-6 of 6 entries