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0.0 horas nas 2 últimas semanas / 113.2 hrs em registo (69.6 horas no momento da análise)
Publicada: 27 de jan. às 7:50
Atualizada: 27 de jan. às 7:51

Blizzard can't get anything right, this is a fail
In short, it's grindy, loot system sucks and randomly you'll face mega bullet sponges that will deal 3x the damage of any enemy before that. Story's confused with itself, season pass rewards are pathetic, Season 2 had at least good powers, Season 3's just bad (dungeons overfilled with traps, if you get hit x amount of times, you can't open the final chest).
-it took 45 hours on the first playthrough doing story for my necromancer to start properly dealing damage
-at level 50 I've still had lvl 30 legendary items, because those help your build to not suck so badly (specific aspects)
-in third season, currently lvl 45, I still have lvl 25 legendaries...you mostly get fodder drops or low level items from enemies of your own level...
-armor and weapon vendors have literally no function, they sell blue and yellow gear = useless
-when you start new character on Seasonal server, you'll have no money or resources from your other characters, back at 0 with everything
-very limited space in inventory, which you can't expand, you'll have to constantly travel to towns just to scrap the garbage or not bother picking the items up, but then you can't upgrade your gear...
-the game's clearly designed to waste as much of your time as humanly possible and your character looks for the most of the time ugly, so of course there's a cash shop, in the same menu as Map and Season pass...

Blizzard's just trying to get away with as much nonsense in their games nowadays as possible, mobile Diablo makes them tons of money cause of whales, so they try to push those crap mechanics into triple A titles.

This Diablo isn't worth the price, even on sale, get instead Last Epoch or Path of Exile / PoE 2 when it comes out.
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