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Recent reviews by Thing 67

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No one has rated this review as helpful yet
218.4 hrs on record (206.3 hrs at review time)
Infinite fun, ~200 hours in and I haven't even scratched the surface of what the game has to offer.
Posted 21 September, 2020.
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2 people found this review helpful
1 person found this review funny
64.2 hrs on record (11.0 hrs at review time)
This game is a piece of ♥♥♥♥.

There is no learning curve, no deathmatch to practice in, have fun getting shot by OP characters you can't see, because there is no way to practice this ♥♥♥♥♥♥ game.

The UI is horrible. It takes a day or so to figure out the UI, and if you accidentally click on a button it throws you into a game, and there is no way to exit until the game starts (which could take up to a minute or two). If you want to leave a screen however, they make that overly complicated. It brings up a box asking you if you want to leave for everything.

The controls are horrible, and there is no way to change them. They make a multiplayer game that requires cooperation and teamwork, and they put the speak button on the other side of the keyboard so the only way you could dare try to give your teammates a forewarning or a callout in a firefight is to have a macro on your mouse so you don't have to take your hands off the controls.

They had pretty good operators and then all of a sudden you get to japan and you get some weeaboos.

They made these operators extremely expensive so the only way a casual player could get them is to buy them with real money or a dlc. A DLC should be something extra, a fun little addon, not something essential to gameplay. I paid all this money for this game and you make me pay more for a DLC. On top of that, a shooter game should never require you to unlock parts of the game. If it is going to be multiplayer than you need to unlock all of the characters. Take advice from valve, and stop making things that are core to the gameplay experience ''unlockables''
Posted 5 July, 2017.
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