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Publicada: 8/jan./2016 às 8:53
Atualizada: 9/jan./2016 às 5:46

cheeky game review

synopsis
you play as rico rodriguez, a man working for a spy agency. in previous games, you have been sent to different places to take down evil dictators and crumple criminals. but now, you go back to your birth place of medici: a beautiful tropical island. there you meet with some old friends from before you left. you find the rebellion: a group of people working to overcome the evil dictator General Di Ravello. Di Ravello has taken over medici and see's global domination as his ultimate goal. In jc3, you must crumple Di Ravello's forces and tear down his empire. take back Medici and return it to the paradise it was before.

on release
this game was not finished. well, sort of. it was poorly optimised for amd GPU's, a problem which avalanche should have adressed earlier. there would be problems like performance issues and (for me especially) the world would not load. there would be huge chunks missings out of the landscaspe. big, triangular holes in the ground which only appeared when going near to it. view my screenshots for a cheeky look at what im on about

now
after about 3 weeks of being out, amd released a new graphics driver which fixed all the problems, there was no glitches or missing landscape, it was finally what it was designed to be: a beautiful landscape.

pro's
+HUGE open world to explore
this world is 1000km squared in total (400 miles) which makes it bigger than gta V and even the witcher 3.

+colourful, beautiful landscape, sky and water (no 4k grass blades volvo plz fix)
the landscape is so vibrant and alive, the colours are bright and sharp

+even more destruction than last time
let's be honest, jc2 was not really that destructible. you could take down water tanks and whatnot but they all fell the same way. it was kinda repetitive. but on jc3, there is an all knew physics engine which makes it AWESOME. each destructible object is built up of many different smaller objects.if you crash a plane, it will fall apart and all the pieces won't sit there and disappear after 5 seconds, they will be proper physics objects that you can move around and tether to other things. when you bomb a radio tower, it will start to slowly tumble in any direction, every little bit, every little piece of metallic doom will fall apart when it hits the ground and the whole thing will result in another explosion. there are a lot of things you can blow up this time. walls, guard towers, giant masts, sunflowers, bus stops and A LOT more.

+the grapple hook
in jc2, it was not that good. you could take yourself over to another place with it or pull an enemy back a little but that was it. this one is new and improved. for one, it is stronger so if you attatch someone to a building they won't fall back down again after 4 seconds. there are up to six tethers (grapple attatchments) this time so you can attatch multiple things to multiple other things. you can make a conga line of civillians on the back of your car or under your helicopter. you can steal a plane by attatching it under your helicopter and flying off. you can steal people. it's glorious. my favourite grapple feature (of course) is the retract feature. when you have a tether, this tightens the it, forcing it to get smaller, forcing the two things on either end to come together. you can do amazing things with this. human catapults, crucifixions..... wait what? yeah, this does lead to very evil intentions. stretching an npc's limbs until he dies (luckily theres not dismemberment). with the retract feature, you can down structures and make them fall on people. also touching down on the destruction and physics category, you can pull down guard towers and, as said before, they are made up of pieces of metal so it will just completely fall into a pile of rubbish (before exploding). and also, if you grapple an npc or animal, you go flying towards them and drop kick them ("you can drop kick a cow GOTY 2025")

+wingsuit
this is new with jc3 and is a very nice feature indeed. yes, it is hard at first but once you use it for a while, you will get used to it and become some kind of epic global elite ninja (VOLVO PLZ NERF). if mastered, you can go very fast with this thing and makes travelling very nice and easy (EZ PZ). vehicles are so overrated.

+mario
this guy is pure banter

+unlimited c4
you don't have to worry about how many bomb you have (apart from grenades) because c4 is unlimited now! you start off being able to plant up to 3 bombs at a time but can go up to 5 (i think). once exploded, you can just plant another set BOOM........ done (pardon the pun)

+jc3 mp coming soon
that's right, they're back. the beasts who made jc2 multiplayer are working on it now and i reckon it won't be long. imagine being on a bridge when suddenly, it starts to fall down, and you die. i played jc2 mp for about 25 hours and i loved it. you could hundreds of players in one server which was amazing but there were no npc's. imagine there being npc's in jc3 mp and everyone using their tether to make the BIGGEST conga line ever to have existed.

+new liberation
in jc2, it was annoying to take over places but now, theres all new task to take over places like killing the base general, disabling the security or missile system etc. although towns are kinda all the same (more below), the army bases are all unique in design and are fun to destroy.

+challenges
there are various challenges whether it's driving, shooting, wingsuiting or flying a plane. most of them are just time trials where you go through checkpoints but other are where you must destroy as much as possible or whatever. they are quite fun to do. by doing challenges, you get gears. the better you do, the more you get (up to 5 available in a challenge). these gars unlock 'gear mods' which are modifications to things like cars, planes, boats, explosives, guns, wingsuit, grapple hook. modifications are little things like more grapple tethers, upping the max c4 in one plant, having nitro on vehicles, wider blast radius on grenades etc.

con's

-some boring missions
a few of the missions kind of drag on a little bit. just the same old 'ride on a car and take out enemy's following'. you know the drill.

-repetitive takeovers
liberating a base or town gets repetitive because most of the time, it's just the same thing. blow up some statues, destroy a gas tank and whatever. of course, some places will have different things like not every town will have a gas station and now every town will have a statue but its all the same really. it is fun to blow up stuff thought as (as i said earlier), the physics make all explosions unpredictable.

all in all
all in all, i recommend this game to anyone who likes destruction, open worlds and unpredictable, random and funny physics. it's a good investment and will keep you entertained for hours on end. do not get if you have a low end pc or potato. i have a mid-range pc (specs on profile) that can run at the lowest settings (stupid websites said high). so of course, do not pre-order games and don't believe sites like can you run it. the hype overcame me and forced me to pre-order so take it from personal experience: don't do it.

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