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Análises recentes de =GonTar=

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Exibindo entradas 1–10 de 63
5 pessoas acharam esta análise útil
4.0 horas registradas (2.4 horas no momento da análise)
A Nice Possible Masterpiece of an RTS, clearly inspired by the best days of RTS Fantasy games! (from a company we all know and won't mention since they became corrupted by the Money-hungry Frostmoure)

Nice mix of simple economy and important to maintain at the same time, plus Clear and Fluid Controls for combat and defence.

-Even if path finding of units really needs some polish (for example having 1 cannon on siege mode between 2 buildings makes armies think it's a clear path just to get stuck on the cannon), and there's some minor FPS/Studdering performance issues when playing even on medium high end PC's, it's understandable since it's still work in progress and it's just a Demo.

i would STRONGLY SUGGEST DEV's to add some more info on unit's stats, like HP/s Mana/s regen, damage/dps, defence, etc, like the fact big units can attack while moving, and grunts and footman can't should be clearly described or shown on tips at least, don't go the super simple phone-game like route WE BEG YOU.

Can't wait to see Heroes, inventory system, new units, new techs, new spells/skills, new map hazards and enemies! but most important of all, new Races/Factions mixing up gameplay style!
Publicada em 9 de janeiro.
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12.4 horas registradas (4.5 horas no momento da análise)
FOR THE EMPEROOOOOOR!
now that i have your attention, if you like RTS Games then give this one a try, it's not like your average RTS, experience must be tried by your hand at least once if you like strategy.
Publicada em 1 de novembro de 2024.
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2.0 horas registradas (0.7 horas no momento da análise)
Very nice, BUT! would love to try more of it, so far the 4 weapons lack the move set explanation (except for the sword n shield which has the tutorial) but you can try figure em out on your on by pressing every button.

Would love a "Space Bar + Direction" to "move-evade" in a direction doing a long quick side step or back step.
And maybe a stamina bar (system) that doesn't let you spam attacks and evades, and IT WOULD BE AMAZING!
Publicada em 17 de outubro de 2024.
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141.6 horas registradas (18.5 horas no momento da análise)
The cons:
it's a watered down version of stalker no "Q/E to peak around corners" and other stuff
lost opportunity to make more interesting artefacts, instead of mostly buff/debuff related

but the pro's are very good:
99.9% less bugs or crashes than stalker (never crashed or found a bug yet +18hs)
Open World Campaign -> Stable Multiplayer
PvPvE open world with mutants emissions skirmishes all mixed in real time
decent voice acting/quests (could improve quests or daily quests too with new ones)
-events with factions engaging each other or yourself
-nice world wide emissions (could add other world events like radioactive rain or fog/storms)
-The world map is familiar and similar to stalker
and more stuff i've not discovered yet
Publicada em 11 de agosto de 2024. Última edição em 24 de agosto de 2024.
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2 pessoas acharam esta análise útil
19.4 horas registradas (13.4 horas no momento da análise)
An Excellent Space Themed Version of the Award Winning ANNO series, with nice resource management, multiplayer, planets, trading between planets, fights with spaceships on planets/space, and tech trees.

I like the simple base building resource management, and the planet city builder mechanics.

I hope to see a combat/conquest overhaul or upgrade, since it's really barebones at the moment, but it's fair enough for the time being.

Would Love to see more interaction with new features regarding planet conquering, or invasion, and defending too.

talked with the devs on the steam forums, they are really awesome, give the game a try with friends, it's really nice, and it has updates frequently, it's a really nice platform to build upon a gem of a game, and to gather experience and exposure for future projects, my congratz for the incredible dev mans behind this!
Publicada em 31 de julho de 2024.
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23.1 horas registradas (19.0 horas no momento da análise)
Amazing Original Idea, extraction shooter mixed with building your own giant vehicle with resources you gather from the islands, tech tree to unlock stuff, you have a lot of features and game meachanics to make gameplay feel better than most early access, and it's mostly bug free which is a lot coming from an indie game.

Bronce Beard is an amazing dev, and as a frustrated dev-man i am, i congratz him for the continuous updates and effort he puts every month into adding and fixing or optimizing AirMen, 10/10
Publicada em 24 de maio de 2024.
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56.9 horas registradas (54.9 horas no momento da análise)
Arkantos & Arthas are the same Voice Actor! :O
Son el mismo actor de voz! :O
Publicada em 9 de maio de 2024.
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13.9 horas registradas
-YES-

PD: More Conquest Multipalyer Features and Multiple Players Per Battle PLEASE!
Publicada em 6 de maio de 2024.
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59.7 horas registradas (30.7 horas no momento da análise)
It's GOOD, it's Free, It's multiplayer, 10/10 really under-rated
Publicada em 29 de abril de 2024.
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8.3 horas registradas (1.8 horas no momento da análise)
Lets become abandoned urban areas youtubers My Friend got killed by a Peni##s sucker roof Monster!!!!
but video got more viral than PieDiePie's!
-> was Worth it 100%

(watchout there's some Early Access bugs, but it's Free)

edit: it's no longer free lol
Publicada em 1 de abril de 2024. Última edição em 6 de abril de 2024.
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Exibindo entradas 1–10 de 63