21
Products
reviewed
177
Products
in account

Recent reviews by Swifter46ter

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Showing 1-10 of 21 entries
4 people found this review helpful
2 people found this review funny
2.3 hrs on record (0.1 hrs at review time)
The game is crashing on launch, after several fix attempts, so I kept the crash window open for 5 minutes just to write this.

This is your warning Vertigo. Fix the damn crashing within a week or I'm refunding this and watching a walkthrough just to experience Glukhovsky's story. The fact that you've released so many VR games and can't make this title work properly on launch goes to show how little you care about the PC release and the PC fanbase. This is unacceptable for $40-50.
Posted 7 November, 2024.
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A developer has responded on 8 Nov, 2024 @ 12:40am (view response)
No one has rated this review as helpful yet
206.2 hrs on record (194.3 hrs at review time)
It's good again, please don't mess this up.
Posted 29 February, 2024. Last edited 26 October, 2024.
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No one has rated this review as helpful yet
315.2 hrs on record (270.8 hrs at review time)
Funny space terraria
Posted 9 April, 2023.
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6 people found this review helpful
1,487.5 hrs on record (1,013.3 hrs at review time)
Early Access Review
#RemoveEAC
Posted 26 July, 2022.
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2 people found this review helpful
722.0 hrs on record (334.4 hrs at review time)
I don't enjoy reviewing things, but when done righteously, it's just a chore like any other.

[Speech 100] Now get out of the reviews section and buy the game. You have nothing to lose and 130+ hours of wasteland fun to gain.

[Repair 80] Don't like the gameplay? Mod it. Enough mods and it'll feel as smooth as a modern shooter and look like modern art.

[Intelligence 1/7] {Burp.}
Posted 27 June, 2022. Last edited 27 June, 2022.
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39 people found this review helpful
6 people found this review funny
4.7 hrs on record (1.5 hrs at review time)
If it sounds too good to be true, it probably is. | 0/10

I find myself among a small crowd of people lucky enough and well-versed enough to consider myself a Fallout Super-Fan. I've played every title to every ending, except for the original classics (I'm still working on those.). Being a VR enthusiast as well, I envisioned this game to be a match made in heaven.

What I received was an unplayable, buggy, broken mess. After my wonderful experience with Skyrim VR, I was left in shock and horror with how awful Fallout 4 VR turned out to be, and how they keep charging $60 outside of sales.

What went wrong?
If you're under the impression that bugs are something you can survive, and you can weather the storm of weird design flaws and missing textures, you can't.

Even with mods, it is an unplayable, nauseating mess that lacks any gunplay, has horrible dated visuals, and makes the Fallout 76 B.E.T.A look appealing.

How did they get Skyrim so right but Fallout so wrong? Well, it's quite simple.

For one, Fallout has a wide variety of guns. Far too many to feasibly reprogram and redesign for full VR functionality when you're on Todd Howard's budget. Furthermore, Fallout 4 is already significantly less optimized than Skyrim, and won't run on a toaster. Thus, once you're rendering the game on two screens, little old creation engine is falling out of her rocking chair in pure agony.

There is no fixing this game, there is no remedy. Fallout 4 VR is a broken, unplayable mess, and even if you have the RTX 3090 to make it look decent, it won't even be fun.

Just go play H3VR or Pavlov. This isn't worth the money, even on sale.
Posted 2 June, 2022. Last edited 28 June, 2022.
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No one has rated this review as helpful yet
1,161.9 hrs on record
Thank you Valve.
Posted 2 June, 2022. Last edited 16 March.
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1 person found this review helpful
42.4 hrs on record
From the ashes of depravity rises the phoenix of quality.
How else to describe The Stanley Parable: Ultra Deluxe? Such a revolutionary step forward in the lineage of one of the most beloved video game properties of all time! The additions and changes made to this expansion will surely resonate in the annals of the history of all media ever made. It is perhaps true to say that no mistakes are forever etched in stone for the stone into which The Stanley Parable was carved has itself been transmuted offering a message of hope to those who have ever erred in their judgement. You are not beyond redemption. You may change, and you may become more so much more than you were before. If there is any message to be taken from The Stanley Parable: Ultra Deluxe it is this:

What a fortune, a privilege, a joy it is to have had such an experience. It leaves me hopeful that as a community - as a world - there is time for us to become our greatest selves. As great as we ever could dream of in our wildest, most ambitious visions for a brighter future.
Posted 8 May, 2022.
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1 person found this review helpful
3,012.3 hrs on record (2,757.5 hrs at review time)
It's alright. Haven't played that much, would recommend to anyone.
Posted 18 March, 2022.
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107 people found this review helpful
1 person found this review funny
6
6
33.0 hrs on record (23.7 hrs at review time)
DCS can eat it's heart out.

So, you may ask, why play this over DCS VR? DCS of course has many planes, tons of in depth controls, right?

What DCS doesn't have, unless you have a 10,000 dollar flight panel setup, is the feeling of interacting with the cockpit. Flicking buttons, turning dials, switching through screens to get what you want out of them..
These are things VTOL has in spades. The feeling of lowering your visor, igniting the engines, and using your own hands and knowledge of the cockpit to locate enemies and targets never gets old. Every time you jump into an aircraft, you have to go through the starting procedures, and each time it gets more familiar. You get faster, you remember the setup and can launch quicker than your previous flights.

The game rewards you for getting faster and more proficient with the systems. You don't bind the controls to your liking; the controls bind *you* and challenge you to get better each time. Furthermore, VTOL launched public multiplayer the day I got it. I've played DCS, Elite Dangerous, Star Wars Squadrons, and many other flight games, and I mean it when I say they don't even compare. There is nothing quite like booting up the weapons in the AH-94 Attack Helicopter and using your head to aim the weapons as you grip the weapons screen tight looking for any sign of a target.

You may not believe me, but as of this post I only have 8 hours of flight time in the game. And I'm deeply in love with it. There's a learning curve, perhaps not as steep as DCS, but there's still a curve. Yet the reward for learning the curve is unbelievable. You may say, well, DCS has VR hand controls. However, the controls in DCS are unintuitive, janky, and downright impossible to use. I have to stick with HOTAS when playing it to avoid struggling. In VTOL, the controls are so well refined that I don't see myself needing my HOTAS at all. If you're really itching for some manual control, however, you can hook up your rudder pedals for a bit more immersion. I plan on doing this in the future when I get a set of my own.

In all, my rating of DCS would be an 7/10. Fun, super detailed, hard to learn.
My rating of VTOL VR? 10/10 Crazy Fun, detailed, and an overall blast.

Did I mention, the game only takes 2 GB of disk space? TAKE THAT DCS! I was so tired of having to allocate dozens and dozens of gigabytes. Now I don't need to, and I'm having more fun without DCS.
Posted 8 January, 2022.
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Showing 1-10 of 21 entries