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Recensioni recenti di scromblo

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Visualizzazione di 1-10 elementi su 101
Nessuno ha ancora trovato utile questa recensione
18.9 ore in totale (2.5 ore al momento della recensione)
Recensione della versione in accesso anticipato
yes.
Pubblicata in data 1 dicembre 2024.
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2 persone hanno trovato utile questa recensione
13.4 ore in totale (3.4 ore al momento della recensione)
found a shark in a bucket 10/10
Pubblicata in data 19 novembre 2024.
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8 persone hanno trovato utile questa recensione
0.3 ore in totale
Controls are a bit odd and the way combat plays feels bad.
The minimap is weirdly designed also.

While I understand this is a free game, I don't recommend it. Should have been in the oven longer tbh.

Just get Soulstone Survivors instead.
Pubblicata in data 17 novembre 2024.
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1 persona ha trovato utile questa recensione
27.0 ore in totale (2.1 ore al momento della recensione)
great chill game
Pubblicata in data 10 novembre 2024.
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14 persone hanno trovato utile questa recensione
0.4 ore in totale
There’s a pretty good game here, but it’s covered by a frustrating control scheme. Did anyone actually playtest this?

The game would greatly improve if the following issues were addressed:
- better control scheme with mouse support,
- allow key rebinding,
- add more options, especially graphic ones,
- improve tooltips to provide clearer reminders of which keys to press for specific actions,
- improve targeting mechanics,
- revise the control scheme for battles to make them actually engaging. While I understand the combat was inspired by the JRPG genre, the current setup feels like you have to wrestle with the game and makes the combat unfun,
- evolings dying is a really big loss, because it's basically losing multiple upgrades and evolvings used for merging. Although new evolings can be obtained later, they will be underleveled,
- more/better healing and defense opportunities/skills/items,
- adjust the overall game difficulty please,
- allow to hover over items to display their descriptions, as I often forget what items do haha. I had to go to the main menu just to find the description again!

This game could become really good. Thematically and artistically, it’s already there.
Pubblicata in data 21 ottobre 2024.
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3 persone hanno trovato utile questa recensione
7.9 ore in totale (1.9 ore al momento della recensione)
It's a good game. Hoping for expansions in the future!
Pubblicata in data 13 ottobre 2024.
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1 persona ha trovato utile questa recensione
0.6 ore in totale
Recensione della versione in accesso anticipato
puny humans can't handle the slime
Pubblicata in data 25 settembre 2024.
Questa recensione ti è stata utile? No Divertente Premio
3 persone hanno trovato utile questa recensione
44.5 ore in totale (22.4 ore al momento della recensione)
It is a good game, just rather unbalanced. You will lose A LOT, and I mean A LOT. Most often on the very last boss. The RNG can really destroy you here. You need to play each character a lot to learn what makes it tick, which build works and which doesn't.

Some translations are difficult to understand. For example, Depression, from the description I thought that it just decreases the damage the player deals, but that would make no sense, since there is no item in the game that can make a build around this mechanic. Instead, it decreases the damage the player takes.

However, the game is very fun.
The idea is great, the theme (memes) is a very odd choice that I, personally, do not like. I do enjoy the idea of using emojis as items and attacks and stuff. Overall, need more games like this.

Would love to see more content added and modding expanded, because, right now, you can only add separate characters with their own perks and stuff. So if you want to make an expansion mod for the game, you need to create a separate character (or multiple) and all new content will only be available with those added characters,

Some ideas from me:
- final bosses need to be reworked, you can be invincible during your entire run, but the last boss will very often annihilate you,
- armor should be reworked, I think 1% damage reduction per 1 point of armor with a cap would be better,
- depression need a buff, 10% damage reduction for like 1 - 3 seconds is basically nothing at all,
- a reflection mechanic would be amazing, especially for ultimates (thorn mechanic exists however),
- healing is really underpowered, you can have like 300 heal per second and it's still nothing at all,
- attack speed is barely noticeable unless you get 200%,
- I recommend the devs to play this game and look what can be improved, sometimes I feel like the devs didn't do much playtesting themselves.
Pubblicata in data 24 settembre 2024. Ultima modifica in data 24 settembre 2024.
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Nessuno ha ancora trovato utile questa recensione
2.0 ore in totale
Recensione della versione in accesso anticipato
dwarf
Pubblicata in data 21 settembre 2024.
Questa recensione ti è stata utile? No Divertente Premio
3 persone hanno trovato utile questa recensione
11.2 ore in totale
Not bad, but not great. There are a lot of cards, but many of them are just different rarities of the same card.

Nothing too amazing, fun once in a while. Get it on a heavy sale.
Pubblicata in data 21 settembre 2024.
Questa recensione ti è stata utile? No Divertente Premio
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