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331
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Recent reviews by S̶̸p҉̵o̵̴o̸҉l҈̴i̴o҈s

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2 people found this review helpful
4.1 hrs on record
The only mission type is to walk to a town or building, finding a paper mentioning somewhere else, and repeating. Distance between locations is large and the lack of a save feature means 90% of travel is spent slow walking to avoid being overrun by robots in a game where just 3 basic enemies are to much to handle in open areas. Combat is clunky and the best way to fight is to sit in a house because the enemies don't understand how to use an open door. The buildings themselves are boring too, almost every single house is the same exact model with the same exact lay out as the very first residential building you see. The concept is really cool, and I have a lot of the game left to play, but it's just not fun or satisfying. I'd just rather have the money back than play any more Generation Zero.

But 4 hours is too much playtime for a refund. Big disappoint.
Posted 12 July, 2019.
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5 people found this review helpful
15.0 hrs on record
I really do like this game, having to put together lamps, chairs, tables and more without instructions. It can become quite challenging and makes you use your head. I love the tools they give you as to succssesfully build objects, adding more freedom to the sandbox and a reason to complet kits. Theres nothing like the feeling of accomplishment you get knowing "I made that, and noone told me how." A reccomendation to new players I find useing the arrow keys to rotate easyer than using the mouse.
Posted 31 July, 2016. Last edited 31 July, 2016.
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Showing 1-2 of 2 entries