24
Products
reviewed
859
Products
in account

Recent reviews by spaqin

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Showing 1-10 of 24 entries
4 people found this review helpful
23.6 hrs on record
I haven't played the game in a while... got me started in fighting games in some way. Thanks to the artstyle, at the beginning at least. Well, it was nice while it lasted. Making bad changes for no reason is what turns people conservative.
Posted 27 June, 2023.
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No one has rated this review as helpful yet
25.9 hrs on record (25.6 hrs at review time)
After a bit of trouble when it first released, Reach is finally playable. And it's great to play too, in both sp and mp.

Dunno about the other games.
Posted 29 November, 2020.
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No one has rated this review as helpful yet
28.1 hrs on record (25.2 hrs at review time)
Early Access Review
Quite random. The randomness being the main source of frustration. Little strategy involved - you can have a team composition in mind, but it doesn't matter if you can't roll necessary heroes. Gets boring quite quickly, matches could be sped up 2x without any detriments.
Posted 28 June, 2019.
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2 people found this review helpful
73.2 hrs on record
Really boring. People remember it as good mostly because they played with friends, and the fact is that most bad experiences aren't half bad with others. Empty worlds, bad plots, ending that felt like a ruined orgasm, except the orgasm was just wanting it to finally end.
Posted 5 April, 2019.
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5 people found this review helpful
7.1 hrs on record
Absolute RNG garbage. 0/10. If you have a nice story and a difficulty in mind, maybe think for a sec that difficulty doesn't mean losing randomly.
Posted 26 November, 2018.
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2 people found this review helpful
3.4 hrs on record
Story is well, unreasonable at times. Which I get, kinda, when it comes to technical details. Can't make it too realistic, or your audience will quickly get lost in the nuances. The characters on the other hand, made me either laugh out loud or nauseated from cliches, and rather dumb decisions they make.

At least it's short.
Posted 25 November, 2018.
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1 person found this review helpful
32.7 hrs on record (21.7 hrs at review time)
Not exactly a new thing for Tripwire fans.

Despite the change in the era and weapons, it still plays as tactically as before.
Posted 23 November, 2018.
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3 people found this review helpful
5.4 hrs on record (5.3 hrs at review time)
i'm probably a scrub and need to kms but the sniper fight bored me to death
there's no skill in mindlessly lookin for her and then dashing there and she changes places so you do it again zzzz
Posted 21 August, 2018.
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10 people found this review helpful
3 people found this review funny
28.1 hrs on record
This game could have been 3-5 hours, and I'd be content. Had enough gimmicks and just enough story to keep me entertained for 5 hours tops.

But no. It stretches to 20 hours, bringing nothing but boredom. This game made me want to actually retire. Keeping my job? No way. Nothing changes. Some interventions have different flavor text, wow. Other times you get a bunch of useless detectives who can't find the right clues, and if they do the lead detective misses three days in a row and you can't catch the culprit and you fail the investigation. Wow. And some times you just mindlessly stare at the screen waiting for the last cops to get to the scene... and they're driving... and driving... the clock is stuck at 03:00, and they're still driving................. :zzz:

This game is an important lesson in life. Nothing you do matters. You will get a kick in the ass anyway, you may try, but you will fail anyway. The sooner you give up and stop playing, the sooner you may actually be happy.
Posted 12 March, 2018.
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5 people found this review helpful
6 people found this review funny
3.0 hrs on record
I live in a dormitory. I don't have an oven, I don't have the money, yes, not even a microwave, and I certainly don't want to make a cake. Oh and yeah I *know* what stuff I have in my """kitchen""", I don't need to get up for that.

Damn, I should be studying. Thanks, game.
Posted 21 February, 2018. Last edited 21 February, 2018.
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Showing 1-10 of 24 entries