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Ulasan terkini oleh Sparda

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A game that depends completely upon whether you enjoy having the power to ragdoll a ♥♥♥♥-tonne of demons and slash them to bits. The combat system is completely perfected, no real issues with the combat system apart from it's a bit awkward to fully get used to the angel/demon mode, but that is soon changed as you get used to the fighting system. If you're expecting a follow on from the other canon DMC games then you will not be pleased because this is a REBOOT. It's called reboot for a reason and there's no use complaining about it. The story is a tiny bit simplistic but it works to a good degree. There are some VERY MINOR glitches in the game, such as when there's a moment where you need to grapple a boss, it just glitches out and doesn't let you do anything at all. The music that Ninja Theory decided to implement is the best thing I've ever encountered - personally - because it has a variety of great industrial metal from Combichrist as well as their previous Electronic Industrial songs in some levels while also having some 'Dubstep-esque' music from Noisia; Noisia also provide the background music for most levels too, really good music is found in this game and it has helped to shape my music interests to this day!

I personally, cannot get enough of this game: the combat system is so fluid and exciting - I smile whenever combat approaches (Just an expression of course), the music makes you feel adrenaline-pumped as it is fast paced and works to set the scene for the story behind Dante. Ninja Theory have never taken on something such as Dante's story and the gameplay expectations from the previous games, however, with the implementation of Red Orbs in this game, I have no doubts that they have perfected it and perhaps even created a new spectacle for DmC games in the future.
Diposting pada 26 Januari 2014.
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