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1 person found this review helpful
11.1 hrs on record
cool game with chill community
Posted 12 January, 2021.
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1 person found this review helpful
14.8 hrs on record (14.1 hrs at review time)
Jedi: Fallen Order pushes all the right buttons for a Star Wars action-adventure. It’s a genre remix that samples the combat and exploration of a lightened-up Dark Souls and the action and energy of Uncharted, and that works out to be a great fit for the return of the playable Jedi.

The story is a dark one, which is appropriate for a time in the series – between episodes 3 and 4, when things are at their bleakest for the Jedi and the galaxy as a whole. It’s absolutely drenched in the trauma of the aftermath of Palpatine and Vader’s purge of the Jedi Order five years earlier, with both our young ginger Jedi hero Cal Kestis and his new mentor Cere Junda defined by their survivors’ guilt and remorse over how they escaped Order 66.
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Cal is respectably acted by Cameron Monaghan, though he never really develops a strong personality that separates him from other generic Jedi characters. He’s a standard-issue good guy through and through, and even at his lowest he’s never remotely tempted by darkness and vengeance – he just needs a solid pep talk. Cere, on the other hand, far outshines him with an anguished performance from Debra Wilson, especially in the latter half when she relives her darkest moments and confronts the consequences of her actions with appropriate revulsion on her face. Even the main antagonist, the Imperial Inquisitor Jedi hunter known as Second Sister, has unexpected depth – a pleasant surprise after the two-dimensional villainy of similar characters in the Star Wars: Rebels animated series.
Cere outshines Cal with an anguished performance from Debra Wilson.

All of that darkness means there’s less of the upbeat swashbuckling charm of the original trilogy, though a little bit of it shines through. We get a fair amount of comic relief from the four-armed captain Gris of the good ship Mantis and the ever-present, ever-adorable chicken-legged droid, BD-1 (often pronounced “Buddy”). He’s barely bigger than Luke’s binoculars, but he’s extremely useful. Not just through his hacking abilities, which serve as an extension of your own, but because he’ll hop off your back to draw your attention to things you can scan to unlock in the in-game encyclopedia, and the lights on the back of his head are used to indicate your health status without cluttering up the screen too much. The main quest sends our freckle-faced Force-user and crew on what amounts to a Star Wars version of an Indiana Jones adventure (which must make George Lucas proud) that spans across several planets. You’re thrown into not only the sterile metal corridors of Imperial facilities but also the dense jungles of the Wookiee homeworld of Kashyyyk, the angry red dust of Dathomir, and other lesser-known worlds with their own look and feel, including ancient alien tombs that you raid.
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Though they seem small at first, almost every world you visit is revealed to be surprisingly large, with huge sections and shortcuts locked behind barriers you’ll later learn to blast through, jump over, or otherwise overcome. Some of them are dramatically different from area to area, with the exotic Shadowlands region of Kashyyyk standing out in my mind as a surprisingly distinctive location thanks to its creepy carnivorous plants. Other areas include subterranean caverns and ancient temples, all of which stand in stark contrast to traditional Star Wars settings. The vast majority of the puzzles are simple fun – imagine if Lara Croft could momentarily freeze moving objects and push boulders with her mind – but one or two got tricky enough to make me scratch my head for a while. There’s almost never too much of it at once, though, so you’re rarely doing the same thing for long.
Respawn's attention to detail and obvious love for the source material shows.

Exploration is key to these maps, and both chests full of cosmetic loot and special Force echos (the Jedi equivalent of audio logs) are scattered everywhere. It gives you plenty of reason to veer left when the vague indicator on the map screen suggests you should turn right – or to make a return trip to a previously visited world – just to see what you can find after you’ve gained a new ability. On rare occasions, usually after a tough optional fight or moderately tricky puzzle, you’ll even find a chest with something that affects gameplay, such as an extra health canister or one third of a permanent increase to your health or Force capacity. It’s enough reward to keep the urge to turn over every rock going. From the opening scene on a shipbreaking world where the remains of the prequel trilogy era are being literally torn apart for scrap as the Empire builds up its new fleet, the attention to detail and obvious love for the source material shows. Say what you will about EA’s Star Wars games to date, but both Battlefront games look and sound amazing and authentic, and Jedi Fallen Order is up to that same standard. The only thing I’d call out as offensively ugly are the wookiees, due to the fact that graphics technology has yet to really nail a human head’s worth of hair much less an entire walking carpet. All of that detail isn’t free, and while it aims for 60 frames per second in performance mode on Xbox One X and PlayStation 4 Pro, it doesn’t always stay on target. Even a PC with a GTX 2080 struggles with that on ultra settings. And, like many Unreal Engine-powered games, when you’re entering a new area there tends to be a moment of chop as things load into place, though it always cleared up by the time the action started.
The screen is mercifully uncluttered of minimaps or quest markers, letting the great environments shine. When you pull up the map screen, the hologram-style projection is minimalist and not all that helpful for precise navigation, but it does give you an idea of where you’ve been, how much is left to do in an area, and the direction you should head in. That’s especially useful when you’re trying to make it back to your ship after completing a story objective, since there is no fast-travel system and it’s easy to get turned around or go in circles. I also genuinely appreciated that it clearly marks where you can’t yet go because you don’t have the right abilities (so don’t waste your time until later in the story) and highlights new places you can go with your recently unlocked abilities. It’s a huge time-saver. The story doesn’t take long at all to throw Cal headlong into the first of many Uncharted-style action sequences where everything’s exploding around him but falling in the exact right position to allow him to jump off of it or use it to climb out of a hole. Jedi: Fallen Order has incorporated just about every trick in the third-person action game playbook: climbing suitably bumpy walls, shimmying along beams, sliding down slopes, swinging from ropes, wall-running, and more, and the thrill ride is at its best when it’s chaining all of these together for a sequence that requires a bit of timing to pull off. (Falling instantly respawns you at the beginning of the sequence with a small bite out of your health bar, so the stakes aren’t that high if you miss a jump a few times.) This only gets better as more Force abilities are introduced and enhanced over the entire campaign, giving it a different flavor than the similar antics of Nathan Drake and Lara Croft.

Star Wars Jedi: Fallen Order Guide and Walkthrough
Take these tips, walkthroughs, and how-to guides with you on your Jedi adventure:
Beginner's Guide: 14 Tips and Tricks for Star Wars Jedi: Fallen Order
The 12 Best Skills to Unlock in Star Wars Jedi: Fallen Order
How to Unlock All Lightsaber Colors
Tombs and Other Puzzle Space Solutions
Star Wars Jedi: Fallen Order Campaign Walkthrough
Don't Miss This Important Lightsaber Upgrade on Dathomir

9/10
Posted 11 January, 2021.
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1 person found this review helpful
26.8 hrs on record (2.8 hrs at review time)
I want Juan (my horse in rdr online) in real life. So cool this animal :O
Nice game to play , but there are some cheaters like in gta online.
Posted 10 January, 2021.
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1 person found this review helpful
42.6 hrs on record (17.5 hrs at review time)
Realistic graphics and good mechanics. Hope PES will have more licenses next year , they deserve :)
Posted 24 November, 2020.
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1 person found this review helpful
40.9 hrs on record (32.1 hrs at review time)
Among Us is silly fun, but I felt like it’s more fun to be an Imposter. Being able to nonchalantly walk around, hide in the vents, murder people and then disappear is just a great time, and there are folks who’ll quit if they don’t get to be Imposters, which is disappointing. Like, we all get the hats we’re handed, just wear yours and make the game great. You can finish a round of Among Us in about ten minutes if it’s handled properly, and it can be far less if someone quits or if the game arbitrarily crashes. The PC version is quite stable, but the Android version is very much a device-by-device situation. To be honest, most of my early exit games were bitter players. So be aware that, with a very low entry price point and a free price point on the mobile, you’ll get a mixed bag. If you don’t enjoy chatting, the game can be boring when it comes time to vote, and the main activities can grow stale if you’re at it alone. But it’s still a joy that I haven’t experienced in an online game in some time, and the reaction from the world at large finally getting on board and playing this thing in droves speaks to the appeal.
Posted 13 October, 2020.
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1 person found this review helpful
1,315.8 hrs on record (770.1 hrs at review time)
One of the best online games of the century. The game doesn't have a good story mode but it is meant to be a multiplayer game. It is a 2D/3D game which involves strategy, teamwork and competitiveness. It's got a huge community since the game is free. The community is not that bad but not good either, often cursing each other for teammates faults but it's how they get along to win. The community is filled with players all over the world , some may speak English some may not which you need to get adjusted to(it's fun to learn words from another language). Gameplay is just awesome, the ability effects are brilliant and can't believe it's such a small size game. The game constantly gives you updates which may involve bug fixes and new features. The only thing which is not free is the cosmetics although you do get them in form of drops. All the 30 plus playable characters have brilliant effects, unique dialogues and abilities which set them apart. Another awesome feature is ranked gameplay, which brings seriousness to the game and helps your team to thrive towards victory. If you have not played this game yet you have missed out on something amazing. Getting used to the game at first can be difficult but it's better later on

-Gameplay: 8.5/10. Quite difficult for newbies to learn, even the basics. For intermediate players and above, a joy to play. For seasoned strategists, an absolute masterpiece.

-Mechanics: 9/10. Well-balanced, with the occasional overpowered hero or item, but adjusted pretty quickly. All bugs are fixed days after they’re made public.

-Depth: 9/10. Extremely complex if understood at a higher level. So many subtleties, so many possibilities. Sad that these are often overlooked.

-Graphics: 8/10. Certain heroes could use some remodelling and some particle effects (like auras) suck.

-Sound: ?/10. I don’t really pay attention to sound effects so no comment.

-Community: 6/10. Way too many immature rage-inducing quitters, noobs, flamers. Occasional useful and encouraging player.

-Diversity: 10/10. 100+ heroes in total, from which 10 are chosen to be played per game. One hero can have different skill builds and different item builds. One team can have multiple strategies to win. Possibilities are virtually endless.

-Replayability: 10/10. See my credentials.

-Applicability to life: 20/10. I have learned too many life lessons from Dota I lost count.

Final verdict: Hard to learn, harder to master, impossible to stop when you do.


Posted 6 October, 2020.
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1 person found this review helpful
1 person found this review funny
909.7 hrs on record (691.4 hrs at review time)
<3 cool game
Posted 1 September, 2020.
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1 person found this review helpful
715.6 hrs on record (7.2 hrs at review time)
Cool game
Posted 6 July, 2020.
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1 person found this review helpful
282.7 hrs on record (248.5 hrs at review time)
Nice game, love it
Posted 6 July, 2020.
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1 person found this review helpful
1,543.5 hrs on record (780.7 hrs at review time)
old school.. love it <3
Posted 18 June, 2020.
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Showing 1-10 of 12 entries