1 個人認為這篇評論值得參考
2 個人認為這篇評論很有趣
推薦
最近兩週 37.5 小時 / 總時數 3,268.3 小時 (評論時已進行 3,206.8 小時)
張貼於:2022 年 8 月 21 日 上午 4:11
更新於:11 月 30 日 上午 6:29

⭐⭐⭐⭐☆
"10/10 would parkour into my own death again."

I picked up Naraka: Bladepoint thinking, “Oh, a battle royale with ninjas and grappling hooks—how hard can it be?” Turns out, the hardest battle isn’t against other players; it’s against my own lack of spatial awareness.

The first time I used the grappling hook, I felt like Spider-Man... if Spider-Man slammed into trees and misjudged cliff edges. The combat? Fast-paced, skill-based, and filled with just enough button-mashing to make me think I’m good, right before a 12-year-old obliterates me with a perfectly-timed parry.

The customization is top-notch, too. I spent 30 minutes designing a badass warrior who looked like they’d walked straight out of a kung-fu epic. They promptly spent the next 5 matches getting bodied by a guy wearing a chicken suit.

Pros:

Grappling hook shenanigans that make you feel like a god... until they don’t.
Combat that’s so good it almost makes losing fun.
Gorgeous graphics and maps that I completely forget to admire because I'm running for my life.
Cons:

The matchmaking occasionally pairs me with someone who’s clearly auditioning for a live-action Crouching Tiger, Hidden Dragon.
I scream every time I get third-partied. My neighbors are worried.
Final verdict: Play this game if you want to feel like a martial arts legend and a flailing idiot—all in the same match.

Would recommend to anyone who enjoys pain and parkour.
這篇評論值得參考嗎? 搞笑 獎勵