4
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669
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Recent reviews by Scynix

Showing 1-4 of 4 entries
469 people found this review helpful
155.2 hrs on record
Unfortunately I had very bad experiences with this game in its entirety. There is an enormous amount of cheating going on, and the ban waves regularly ban non-cheaters. If I had to guess my Kill to Death ratio was somewhere around 1 to 10, if not worse- but I was scooped up in a ban wave as well.

It uses an automated ban system, and they do not use any active moderation for banning. The notorious aimbot sites like artificial are still selling functional cheats that cannot be detected, so their only solution to this was banning anyone who has been reported.

I was playing on a stream where it was visible I was not cheating and was still banned. Let that be a warning to other people looking to play this...... "game". I submitted a request to have my ban investigated, three months later I still had not received any word back.

Unfortunately I was stupid enough to pay 5$ for the in game currency to purchase one of the survivors. Several friends who also paid for in game content were "caught" in the ban waves. No way to fight it, no refunds. Let that speak for itself.

As you can see I had over 155~ hours in the game, and I tried very hard to give it a fair chance. There were a lot of good core ideas, but in the end it's a very poor attempt to cash in on DayZ popularity with no respect for the player base.
Posted 25 December, 2013. Last edited 25 August, 2014.
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240.8 hrs on record (140.5 hrs at review time)
Easily one of the best remakes of the classic UFO Defense that I have ever played. The vast majority of UFO clones make the mistake of believing they can improve on a certain aspect of gameplay (particularly base construction) and end up completely gutting a significant portion of the game for their own ego.

XCOM: EU maintains nearly all of the things I enjoyed about UFO, while improving on the things that required community patches to fix.

My only recommendation, is that you do not play this game on anything below "Classic" difficulty. It may seem hard, but you're ruining the game for yourself on Easy/Normal. The AI is deliberately hindered on those settings, creating a game that feels like anything BUT X-Com.
Posted 29 October, 2012.
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0.1 hrs on record
Although dated at this point, this is one of the original and best squad based strategy games ever created. After earth's individual military mights fail to stop alien incursions, a united force called X-Com is created and you're placed in charge. The game can be extremely overwhelming for a new player, even this many years after release. You're totally in charge of base management, crew management and intercepting/stopping the alien menace. As time progresses, the alien assault grows stronger and more numorous, the aliens will make alliances with governments (and pulling their funding from the X-Com project) and even attack your facilities directly.

There's a whole heap of game in one small package.
Posted 6 November, 2011.
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36.7 hrs on record
A strange mix of Isometric Action RPG and (for the vast majority of the time) economic simulation, the translation is excellent and the humor is intelligent. I would suggest an external "how to survive" guide or asking a friend whose played the game if you find yourself going bankrupt regularly. The games goals can be very demanding, but satisfying.

If you're looking for a unique Time/Economy management game with action RPG elements, or just plain like the genre, it's worth trying.
Posted 4 July, 2011.
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Showing 1-4 of 4 entries