7
Products
reviewed
265
Products
in account

Recent reviews by [SH] Mike Stoklassa

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
37.5 hrs on record (26.1 hrs at review time)
This game has both coaster building *and* simulation mechanics. It's closer to RTC2 than most of the other "spiritual successors" out there. I also really like what they added in with managing the more logistical sides of your park.

A worth successor to a game I loved when I was a child. It's just great.
Posted 14 July, 2022.
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2 people found this review helpful
126.1 hrs on record (117.4 hrs at review time)
This game is astounding.

Seriously. This is one of the greatest games I have ever played, RPG or otherwise. It blends hilarious humor with genuinely disturbing plot points to create a unique tone---and then you get to the characters, who are all extremely well-developed and interesting. Seriously, this is a game I will probably play again, just to see what the other party members are like.

The combat is difficult, but extremely deep. There's a lot of different things you can do, and every fight can be approached from multiple angles. The game also handles cheese better than most, so if you come up with some stupid clever idea to end a fight quickly, it might work. At the very least it won't crash the game.

If you're at all a fan of turn-based combat, you need this game. Even if you hate turn-based games, you should seriously consider it. It's that good.
Posted 16 January, 2019.
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No one has rated this review as helpful yet
981.7 hrs on record (321.5 hrs at review time)
Early Access Review
Factorio sometimes feels like work. While you're running around your factory, trying to re-balance the output of something or desperately attempting to fix a bottleneck, you really do get the same feeling of having a job with a deadline. Normally, this would be the death of the game. Nobody likes to work, right? But the thing with Factorio is that it feels like the best parts of work—you're riding a "I'm being productive and getting things done" high for almost the entire game.

The result is an addicting, amazing experience. My friends didn't tell me about this game until I graduated college because they were afraid that I would have failed out if I found it during my education. I have to say, they might have been right. When I first started playing my first campaign it was literally all I could think about. I would go to bed and lay awake wondering how exactly I could fix a certain part of the factory, or how best to tackle some new tier of production.

If you can handle that level of obsession, you *need* this game.
Posted 25 December, 2018.
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No one has rated this review as helpful yet
20.2 hrs on record (13.1 hrs at review time)
I recently re-purchased this game on Steam. I own a disk version, but it's so cheap right now I figured it was worth purchasing, if only for the OSX version.

RCT3 is the third installment of a well-loved and, from my perspective, extremely important franchise. The first two games were landmarks of video gaming, and almost certainly the best of the "Tycoon" series. They were also programmer (in assembly) by one guy, Chris Sawyer. As if that wasn't insane enough, Sawyer also did all the art assets and music. The first two games are unique in that regard, and also unique in the place they hold in many gamers' hearts.

On a more personal level, RCT2 was the first game I ever played on a personal computer. I have a lot of childhood memories behind that game.

This, however, is supposed to be a review of RCT3, not RCT2. Well, fear not: RCT3 is indeed quite a good game. Part of me wants to try and compare it with the others in the franchise, but I think that's a rather pointless endeavor. There's no way I can be objective about it, for one, and the games came out at very different times. I definitely didn't play RCT3 as much as I played RCT2, but that doesn't make it a worse game. In fact, I think I enjoyed creating water parks in this game more than I enjoyed anything in RCT2, although that might be a result of my love of water parks more than any merit of the gameplay itself.

The game is not without problems. Ending waterslides feels weird, and the camera is a bit clunky at times. Some of the coaster types aren't really fun to build, and editing coasters can be a bit awkward if they go underground. Still, the game is pretty fun.

Overall, this is well worth the sale price. If you're interested in building coasters at all, you'll get a solid eight hours out of this game, at a minimium. If you love the franchise, like I do, you'll probably get much more than that.
Posted 26 December, 2015.
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1 person found this review helpful
10.2 hrs on record (10.2 hrs at review time)
Undertale is an utterly, absolutely fantastic game. The characters, story, gameplay, graphics and music are all top-notch and come together to create one of the best stories I have ever experienced in any medium. You need to play this game immediately. It is that good.
Posted 18 October, 2015.
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No one has rated this review as helpful yet
31.8 hrs on record (30.4 hrs at review time)
This game is, in a word, phenominal. No other FPS has stood the test of time so well, keeping engaging gunplay, graphical fidelity, and quality of story at a level far above most other games ten years after its release. It has a few rough spots (driving the hoverboat is a bit awkward), but it's an engaging, fun game for the entire duration.
Posted 29 December, 2014.
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220 people found this review helpful
26 people found this review funny
0.7 hrs on record
This is a game everybody must play.

Not because it is good, but because it is so horrible, so shockingly subpar that it might well not even be a game at all.

Nothing works. The puzzles are extremely easy, any difficulty is artificial (bunches of turrets in an area, 1090123123 damage bullets, what have you), and the AI makes little to no effort to do anything at all.

The best part is the final boss, which has zero animatons and just floats around over you. After you beat it (which takes all of twenty seconds), you are treated to the credits, then a game crash.

The soundtrack was decent, but the music started and stopped playing at random times for no real reason.

Still, play the game. Play it not because it is good, but because it is bad.
Posted 8 December, 2013.
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Showing 1-7 of 7 entries