8
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reviewed
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Recent reviews by SD5K

Showing 1-8 of 8 entries
22 people found this review helpful
2.0 hrs on record
Streamers beware! The ambiance audio in parts of this game is pulled from a copyrighted song and your Twitch streams will get muted and you may risk DMCA strikes. "Twitch mode" does not fix this! The game itself is interesting enough. A very unique concept. Definitely worth the 2.99 price tag for a couple hours of fun on or off stream!
Posted 13 February.
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7.6 hrs on record
Fun co-op game.
Posted 7 December, 2024.
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7.6 hrs on record (5.2 hrs at review time)
Fun casual game. Good way to find out how your friends act when lying so you can know if they are sketchy or not in real life. Well worth the $5.
Posted 27 September, 2020.
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54.5 hrs on record (48.8 hrs at review time)
I haven't been this sucked into a game in so long. Primal has reignited my love for open world games. I've been sleeping on the FarCry franchise, admittedly. I regret taking so long to get into the franchise. Primal was my first experience and I must say, I am impressed. Interesting story line, enjoyable game play, simple crafting mechanism (which was a nice break from the overly complicated and tedious crafting in most games these days). Skill trees are a pretty lateral and uninteresting so it is not the strongest in a character building sense, but you're a caveman...what can you expect? If you're on the fence, GTFO of it and dive into Primal. You'll have no regrets.
Posted 28 July, 2020.
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19.5 hrs on record
Interesting story line. Just surviving is tedious to the point where me and my team just decided to turn off the option of dying from it just to begin trying to get the story line going. I appreciate what the game was going for as far as experience with body inspection and keeping macronutrients and hydration up, but I feel it could be dialed back a bit for a more enjoyable playing experience.

Crafting mechanics could be improved from a click-and-drag to crafting table to a right-click to add to craft table to save on annoying redundancy. Speaking of redundancy, the body check mechanic is just annoying and doesn't add anything valuable to the game other than realism, I suppose. Those F!@#ing leeches and worms!! I believe this mechanic could have been successful if there was a quicker way, or hotkey even, to jump from limb to limb. The click-and-drag to rotate limbs was pretty obnoxious also.

When playing Co-op, if you pass out and your friends are nowhere near to revive you, it is a bigger penalty than just dying, honestly. it takes forever to wake up from passing out, when you do finally wake up, your energy does not align with how long you slept and is never enough to make it back to a "comfortable bed" to sleep on and somewhere without getting worms embeded into your flesh, which causes a downward spiral of other health related issues which is hard to get out of.

Using fire starters was a hassle. I wish you could simply click the starter from your pack and equip it rather than right-click+ Use, then switch to a different tab in your backpack, then drag some dry material over to the starter to get it working. I'm trying not to use the word, "tedious"so much, but it honestly describes so much about this game for me. You don't have to click-and-drag arrows from your pack to your bow for each reload, why does starting a fire have to be broken down into such a process?

Despite my gripes and after dumbing-down the difficultly to a kindergarten level, Green Hell still managed to keep my attention long enough to get through the story line, so kudos for that. Visuals are great, story line was okay with a predictable twist, gameplay: (I'll say it again....) TEDIOUS.

Was Green Hell a bad game? No. Was it a great game? I feel like it has the potential to be, it just isn't quite there yet. If the devs are still working on this game, I hope they consider tweaking some of the game play mechanics to make it a more enjoyable experience.
Posted 6 July, 2020.
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34 people found this review helpful
30.4 hrs on record
Game is dead. Can only play solo. Game had potential. Wish I played it more back when it was running. Now it's just money wasted.
Posted 5 July, 2020.
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No one has rated this review as helpful yet
157.2 hrs on record (142.5 hrs at review time)
CS:GO Review
Does original CS proud by maintaining original game modes while still introducing new ones that don't stray from original gameplay style too much. Even incorporating a beloved community-originated mode, "Scouts n Knives" (Flying Scoutsman) as an official game mode. Community servers are still available for even more custom game play as in all previous CS releases.
Posted 5 July, 2020.
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2 people found this review helpful
204.7 hrs on record (184.6 hrs at review time)
creepy, deep, ominous, and replayable. currently on 3rd playthrough and thanks to the developers, there's been something new each time. Such a good game.
Posted 4 April, 2020.
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Showing 1-8 of 8 entries