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投稿日: 2020年4月27日 14時01分

Well Eliza is a visual novel and like tell tale games it is pretty linear - though less branching if that makes sense- what Eliza does do is asks some pretty fundamental questions and it is an experience that will make you think about some really deep questions. Is pain a necessary part of being human? Is listening really all we need to do? Its a deep story and I really wished that you could have had some more agency during the therapy sessions - it really doesn't seem far fetched and the Eliza programme does use some interesting skills that anybody with a slight knowledge of active listening will recognise. I don't really think that you can call it a game, but there is a patience game that is a bit of a head scratcher. It's another Indy project and unless we support these teams then the PC wont be the experience that it is. An interesting experience.
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