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Diposting: 11 Des 2024 @ 8:00am

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Personally, was never a big fan of Poe 1. So why try the second one? Because the devs said, it's going to play much different, different than any other ARPG.
And they were right; it's slower, more strategic, with a touch of souls games. Key is, just a touch of souls games, the mobs are not hard, but you rather learn how the boss moves as they can one-shot you.

The construct of the game is robust and, for me, more enjoyable than Poe 1.
You can make any build on your own, provided you know what you are going for in the end.
Of course, for an EA game, there are several QoL missing.

- Maps are huge with a lot of backtracking, and you are slow. You should teleport between checkpoints at least.
- Every Class should get its own dodge roll. The Ranger can keep the current roll but, for example, the sorceress should teleport/blink.
- Loot is VERY dubious. I open blue and yellow chests, and there is nothing in it or 3 gold. Also, boss drops are dubious. All that trouble and learning for trash loot.
- Respec costs is way too high. It's EA. People should try anything and give feedback. That's one big point of EA, to give feedback, including how the tree works with skills.

Other than that, the graphics, animations, sound, and performance are top. It is a very strong start, which may lead to a very bright future for PoE 2.

If you expect PoE 1 just upgraded, you will be disappointed. I always tried to get into PoE 1, but it just didn't click. Now it does, fully.
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