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บทวิจารณ์ล่าสุดโดย Shizukesa

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7 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
1,787.2 ชม. ในบันทึก (1,486.1 ชม. ณ เวลาที่เขียนบทวิจารณ์)
It's been a month, and in fact it's been a whole year since the game hasn't worked properly. We can talk about the technical state of the game or the worst implementation of crafting for the last few years among the games, but this is only part of the problem, because in the game where there is a word "TIDE" in the name of the game there is no TIDE in the game itself. Because enemy spawns are broken, and if it was just a one-time event or only on some specific maps - no, it's been going on for a year, specified in the beginning, and on every map. You might get lucky and at a mid event something happens and you get something bigger than a bunch of walkers and 3 poor gunners, or you might not. You might get lucky on a mission with modifiers I-II you will get 3 bosses at the beginning of the game, or maybe not and these 3 bosses are the best you can count on for a 30 minute map. I WANT TO SEE THESE TIDE IN THE GAME WHERE THE NAME IS "TIDE", because that's the main point of this genre of games, but they don't exist, just because our Shark has something broken in the game and they can't fix it for a months. And on top of that you can ascribe all other sins to them - audio not working, technical problems, strange priorities of fixes, occasional problems with servers, reskins of reskins in the premium store.... I really love Darktide, there are not so many games with such depth of gameplay, but the developers' position "Well, we have no live competitors - we can and do not try" is not something that can keep even those players who like such an unfinished and problematic product.
โพสต์ 16 พฤษภาคม 2024
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