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_/﹋\_
(҂`_´)
Sorry about the "Pro scammer" comment.
Pls forgive :3
And very nice
@inputs
@outputs Plrs:array
@persist A
@trigger
interval(10)
Plrs=players()
Scale = 100
A=min(A+1,Plrs:count())
TR = Plrs[A,entity]
EP = entity():pos()
#(-(entity():pos()-Ent:pos())/Scale)+entity():pos()+vec(0,0,0)
Pos=(-(EP-TR:pos())/Scale)+EP
Pitch=TR:angles():pitch()
Yaw=TR:angles():yaw()
Roll=TR:angles():roll()
X=TR:pos():x()
Y=TR:pos():y()
Z=TR:pos():z()
holoCreate(A)
holoPos(A,Pos+vec(0,0,2.5))
holoModel(A,"cube")
holoScaleUnits(A,vec(2,2,5))
holoAng(A,TR:angles())
holoCreate(A+1000)
holoPos(A+1000,Pos+TR:forward()*2+(TR:up()*4))
holoModel(A+1000,"cone")
holoScaleUnits(A+1000,vec(5,5,5))
holoColor(A+1000,vec(255,255,0),100)
holoAng(A+1000,TR:angles()+ang(-90,0,0))
if(A>=Plrs:count()) {A=0}
holoCreate(102)
#(-(entity():pos()-Ent:pos())/Scale)+entity():pos()+vec(0,0,0)
holoPos(102, (-(EP-owner():pos())/Scale)+EP+vec(0,0,5))
holoScaleUnits(102,vec(1,1,5))
holoColor(102,vec(255,0,0))
holoAng(102,ang(180,0,0))
holoModel(102,"cone")
@inputs
@outputs
@persist
@trigger
@outputs I
interval(1)
C=hsv2rgb(vec(100*curtime()%360,1,1))
if(first()){entity():setMaterial("models/shiny")}
owner():weapon():setMaterial("models/shiny")
owner():weapon():setColor(C)
( '_')
(> )>O I was going to give you a +rep
U..U
....(\_/)
....('_' )
.O<( <) But then I was like...
.....U..U
...(\_/)
.(O__O)
. (>O<) I LIKE MY +rep!
. U....U
(\_/)
( '_')
(> )>O Then I said: Sharing is good....
U..U
....(\_/)
....('_' )
.O<( <) But then I was like...
.....U..U
...(\_/)
.(O__O)
. (>O<) IT'S MY +rep!
. U....U
....(\_/)
....('_' )
.O<( <) But then I was like...
.....U..U
.(\_/)
(^-^)
(> <) I Can Get New +Reps So i Gave It To You :)
.U..U
+REP
▕▕╱╱╱╱╱╱╱╱╱╲╲ .✰/█✰
▕▕╱╱╱╱╱╱╱╱▂▂╲╲ .✰/██✰
╱▂▂▂▂▂▂╱╱▂◤◥▂╲╲ .✰/███✰
▔▏▂┗┓▂▂▕░░░░░░░▕▔ ..✰/████✰
░▌┍┯┑┍┯┑▌░▛░░░▜░▌ ._██__✰{█████}✰
░▌┝┿┥┝┿┥▌░▌░░░░▍ ▌ .( • • ) ✰{██████}✰
░▌┕┷┙┕┷┙▌░▌░░░░▍ ▌ .─(░•░)─ _||_
░▌❥✿✿✿✿❥▍▩▩▩▩▩▩ ▌ ╬╬╬ (░ • ░) \\__//
☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„„☸„„„„„„„„☸„„„„„„„„☸ MERRY CHRISTMAS & Happy New year for