Perfice
Georgia, United States
 
 
관련 정보가 없습니다.
현재 오프라인
매우 희귀한 도전 과제 전시대
제품 평가 전시대
4.9시간 플레이
This is another game I am willing to come back to again later, because it is one of those games that I really WANT to love. Especially seeing how much other people love it, I WANT to love it just as much as them. No one likes feeling like they wasted their money on a game they were highly excited to play.

After playing for about 2.6 hours (at the time of writing), I think I must agree with one of the top negative reviews. The review I am talking about is a review that states that the controls "just FEEL unresponsive". Whenever someone makes a statement about the controls, I see a lot of fans ask if that person used a controller. Yes, I used a controller, and I still feel like the controls just FELT unresponsive.

You may notice I keep putting an emphasis on how it "FEELS unresponsive", rather than it IS unresponsive. Allow me to explain: what I am referring to directly is the dash mechanic, and not really any other combat mechanic. Many people have also complained about the shooting, but that seemed fine for me on controller. What makes the dash mechanic FEEL unresponsive is that you must time your dashes just right or you will stop dashing and literally get dog-piled by all the nearby enemies.

I am not sure exactly what the timing is on those dashes, but I think it was within either 1/4th or 1/2th of a second. To me, this was far too punishing for the horrible crime of "just not being absolutely perfect always". The combat relies VERY strongly on the dash mechanic, and even the "double dash" upgrade did not seem to offer a very substantial relief for this timing issue. So, when pressing the button for dash, it would FEEL unresponsive, even though it would respond perfectly if I hit the button with absolute precision. This created the illusion of janky and unresponsive controls, because I am just not THAT perfect at hitting the button at the exact right time always.

When not in combat, I could get the timing well. However, in the middle of combat there is so much going on that it gets difficult to time the dashes with the precision required. Many times, in combat, I would do very well and get the timing right and it would feel great. However, there is only so often you can die from missing the timing just once in combat before you start to feel frustrated. As another top-rated negative view stated: it just FEELS more frustrating than it does difficult.

2/5
To be clear, I wouldn't rank myself as an "expert gamer", but I do consider myself a little above average. I am at least good enough at these types of games where I purposely seek out the "difficult" tag from time to time. Everything else I loved about the game, even the common complaints; such as the vague story and difficult secrets. Personally, I loved how the story was done and the secrets amused me well. However, I cannot give this game a good recommendation because I just feel like the absolute precision required for the dash mechanic is a little too punishing for my tastes.
최근 활동
기록상 5.2시간
마지막으로 플레이한 날짜: 2022년 6월 20일
기록상 163시간
마지막으로 플레이한 날짜: 2022년 4월 11일
기록상 17.8시간
마지막으로 플레이한 날짜: 2022년 3월 16일
drizzl 2020년 7월 17일 오후 5시 50분 
i guess

i am not driving that damn far
drizzl 2020년 7월 17일 오전 4시 56분 
Oh, well thanks I think.

Once again, I will manage
drizzl 2020년 7월 16일 오후 5시 01분 
you late, but thanks

Eh, pretty ♥♥♥♥♥♥ lately but I'll manage
countsenseless 2019년 8월 6일 오전 1시 19분 
20000000000000000000000000000000000000000000000000000000000000000000000 games
Flag Hunter 2018년 8월 3일 오전 8시 05분 
"If you don't like pure rally, youu won't like this game" - comment posted on dirt xX[RALLY]Xx WTF MAN WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
madlad 2018년 7월 10일 오전 6시 55분 
BRRRRAP :vlambeerYV: