4
Products
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1048
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Recent reviews by ParseThePotatoes

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
23.1 hrs on record (23.0 hrs at review time)
This game gets a lot of things right, that make a puzzle game good:
  • The artwork and animations are clean and clear, so you challenge is figuring out the puzzles, rather than figuring out what you're seeing, in addition to the puzzles. (There's a few levels that are intentionally visually challenging; those are optional and relatively easy - the puzzle there is being able to interpret what you're seeing)
  • The challenge on each level is figuring out how the mechanics interact, not arbitrary conditions like "Solve this within a time limit" or "Solve this with a limited number of moves" - it encourages you to experiment and think, and not just charge blindly into solving the experiment.
  • The game allows you to undo and redo your actions - including resetting the stage. It means that for stages with multiple lynchpins, you can freely experiment after each step, and not worry about remembering the exact steps (or going the wrong direction, or undoing too far)
  • Each stage focuses on a single mechanic (while reusing mechanics from earlier stages), and each level in a stage focuses on a single idea. Each level is quick to solve, and while there are oftentimes variants of each idea, each puzzle has a unique core idea. It rarely feels like, "Here's a new trick, now repeat it five times to pad the level count." (And when it does, it's because I found the 'advanced' variant of an idea before finding the basic solution).

But most importantly, the game nails what I'm looking for in a puzzle game. Specifically:
I want to feel clever for solving a puzzle, and I want to feel like the designer is clever for creating the puzzle. I don't want to feel like I lucked into a solution, or brute-forced it - I want to feel like I understand the idea the level is centered on. And that, the game does in spades.
Posted 6 April, 2022.
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1 person found this review helpful
74.6 hrs on record (71.5 hrs at review time)
A beautiful metroidvania, full of intersting boss fights, tight controls, and more atmosphere than you can safely shake a stick at.
Posted 25 November, 2018.
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No one has rated this review as helpful yet
48.6 hrs on record
There are lots of games out there that try to be funny. West of Loathing actually is funny, firing well-written jokes rapid-fire. It's also a good game, underneath the jokes. The art style may seem simple, but it's well animated, and honestly, the lack of fancy graphics lets the writing shine all that much more.
Posted 24 November, 2018.
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No one has rated this review as helpful yet
24.5 hrs on record (23.6 hrs at review time)
"Begin"
"Line"
"Triangle"
"Square"
"Pentagon"
"Game Over"
Twenty four hours of this, and I loved every minute of it.
Posted 27 November, 2016.
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Showing 1-4 of 4 entries