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Pandaroo 最近的评测

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正在显示第 1 - 10 项,共 36 项条目
尚未有人觉得这篇评测有价值
总时数 6.8 小时 (评测时 6.6 小时)
pew pew, yeehaw
发布于 2024 年 8 月 15 日。
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总时数 220.9 小时 (评测时 76.5 小时)
We won lmao, kick rocks Sony
发布于 2024 年 5 月 6 日。
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1 人觉得这篇评测有价值
总时数 0.0 小时
Ada is MOTHER
发布于 2023 年 10 月 12 日。
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有 3 人觉得这篇评测有价值
总时数 7.4 小时 (评测时 6.5 小时)
This game is the GTA Definitive Edition of Stress Level Zero. When i first played Boneworks, i genuinely had loads of fun and i never even had issues with how the game was gameplay wise, It simply beats BoneLab in every aspect. Being only 8 Levels into this game However, BoneLab's physics/mechanics seems buggy compared to the last game, if i climb a wall in this game the character will just decide "Hey, Let me KICK OFF of the wall and fling the player backwards and make him start the climb ALL over again." If i want to grab a ledge close to me, the character decides to grab the Gun instead and send me all the way down.

The other thing i had major issues with was how easily the characters Clipped into the ground or how they 'trip' just for stepping on a small object like a plank of wood, They would "trip" over the object and would struggle to even get back up and the body would just lay there mangled. The other thing was how horrible the Slow Motion mechanic was in this game that you have to wait so LONG just for the slow mo to stop after pressing the button. It was Really Annoying as it was my Favorite mechanic on Boneworks.

Aside from an abysmal downgrade in mechanics, This game seems like its just meant for the Sandbox aspect and not even the story considering how short it is, and how you are 'able to mod' it but ONLY after you beat the game. Not only that, the game was basically advertised as boneworks modable little brother, but there are only 2 approved mods that were made by the devs and you cant even touch full modding until you beat the game? Big Yikes

Another thing were the Weapons, the weapons themselves were so Buggy like when hitting an enemy they would annoyingly get stuck to the Mace for example and you had to wait for them to de spawn. The Levels also felt like they were never even tested before they were given the OK to be part of the game the one main level that was horrible was the Moonbase.

How are we supposed to traverse through the map when the character is made So Stubby to where the limbs touching the ground prevents us from moving? Exactly what was this character even supposed to be capable of? What is special about the dumb moon cat? It feels like it was just Filler trying to make up for the lack of Mechanics more annoyingly the feeling like we Had to only jump around to be able to move without getting stuck to the ground.

The characters clip into the ground and into objects so much more Easily like a hot knife through butter, it was tedious having to not move to the side while gripping a ledge just to prevent the character from losing grip almost instantly and the way some Characters didn't even match up with the length of the players arm made it feel like we were disconnected from the immersion of the game, Reaching out to something only for the arm to stop moving mid way.

Yes i may only be 8 or 9 Levels in, but that doesn't mean that the gameplay isn't affected already. It already felt like this game was more of an Open Beta than a fully polished game, if it was given the Love that Boneworks was given it would've been one of the Best VR games out right now but because of how soulless it felt in most parts so far it makes me just want to stop Playing it completely. I still look forward to atleast finishing the game, But that doesn't change my opinion on how bad it currently is. Especially at its 'Not worth it' $40 Price Point.

The Game had Potential, but Hopefully SLZ decides to listen to their Customers and finish what could have been an Amazing game. But until then, the game is Bad at its current state.

Do Not Recommend.
发布于 2023 年 10 月 11 日。
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1 人觉得这篇评测有价值
总时数 9.3 小时 (评测时 4.9 小时)
抢先体验版本评测
game good
发布于 2023 年 1 月 31 日。
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总时数 23.2 小时 (评测时 18.8 小时)
you're a loser if you don't like this game
发布于 2022 年 10 月 19 日。
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总时数 4.1 小时
ye
发布于 2022 年 10 月 9 日。
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总时数 16.2 小时 (评测时 3.7 小时)
game gud, funny building go KABOOM
发布于 2022 年 9 月 10 日。
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总时数 45.7 小时 (评测时 3.5 小时)
yes
发布于 2022 年 3 月 7 日。
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尚未有人觉得这篇评测有价值
总时数 21.0 小时 (评测时 3.7 小时)
抢先体验版本评测
yes
发布于 2022 年 2 月 7 日。
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正在显示第 1 - 10 项,共 36 项条目