Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
btw nice work but it's not worth it make some games with a story or something like that bc this is what you would expect from an indie game
First of all thanks for playing KEO and for taking the time to review it, constructive criticism helps us a lot in the development of the game. We are also sorry that your experience with KEO was not a positive one.
KEO being a fun game is one of our goals, and we work hard for it, improving more and more the optimization of the game.
We also noticed that you didn't have much time to analyze KEO (0.6 hrs), let's hope you can give KEO another chance and maybe change your mind.
Join us on our official Discord server, where you can stay tuned for future updates, give suggestions, and interact with the KEO community. https://discord.gg/uc9ZhbpbYG