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Recent reviews by ☎ 1-800-BUG-HOLE

Showing 1-5 of 5 entries
1 person found this review helpful
1,208.1 hrs on record (540.9 hrs at review time)
Game is so good we told Sony to get their stankass out the room and they got scared and left.
Posted 6 May, 2024.
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1 person found this review helpful
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117.2 hrs on record (82.1 hrs at review time)
I have 4000+ hours between the previous two Vermintide games. I hardly respect my own time, I'm not going to mind the grind because I clearly have a pathological condition. As of now with only four classes in the game, you will need to spend a bare, flawless, no-losses, no afk time, 120 hour minimum to even get them all to max level so you can actually fully experience them as designed. This is not the only pain point, but it is an important place to begin when exploring the downsides of Fatshark products, which hopefully other reviewers will touch on in greater depth.

I've spent about 8 years with this company's products and organizing communities for them, hearing all the feedback, and recognizing all the development patterns along the way. Disrespect of your time, the 4 measly hours of relaxation you have after a days work, is by now surely ingrained into their design philosophy. Expect to skim about 15-20% of the potential of the game before most people would burn out or move onto something that feels more rewarding.

That being said, you are sure to love the gameplay. But note that nearly every other supporting system (UI, UX, loot acquisition and build tinkering) is not transparent enough for players to make informed and meaningful decisions, or requires a level of time investment that simply won't be accessible for the vast majority of people. I believe that for many, many people, the reality of this being an "engagement product" rather than just a reliably joyful and rewarding "game" will be very tangible.

If you, like me, have something terribly wrong with you, you'll probably be fine with all of this. If you are anybody with a modicum of self-respect, beware.

*Release Update* - UI for weapons now have rather detailed stats. It cannot be overstated how much of a leap this is when considering Fatshark's history on providing deeper insight into how mechanics operate, and just what numbers you can expect from interactions. Truly commendable.

*Update - March 14, 2024* - Originally had this review set to recommended, as with all Fatshark titles, it had a lot of potential. I've checked up on the status of the game, really nothing has changed fundamentally. Buy Helldivers 2 instead, as of its release, I cannot in good conscience recommend this game, or this company, over HD2 and Arrowhead.
Posted 28 November, 2022. Last edited 14 March, 2024.
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No one has rated this review as helpful yet
341.9 hrs on record (217.0 hrs at review time)
Super tight game, feels really good to play. The only thing that ends my sessions is getting a night map in queue and deciding I should probably call it.
Posted 20 July, 2022. Last edited 16 July, 2023.
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24 people found this review helpful
31 people found this review funny
3,882.1 hrs on record (1,212.0 hrs at review time)
Think of the hottest girl you know but now she has aids
Posted 14 December, 2019.
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5 people found this review helpful
7 people found this review funny
1,287.9 hrs on record (1,191.0 hrs at review time)
if this game was a chick id let it sit on my face
Posted 12 January, 2018.
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Showing 1-5 of 5 entries