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0.0 ore în ultimele două săptămâni / 3.0 ore înregistrate
Postat: 4 aug. 2023 la 15:59

It's a good game that I didn't particularly enjoy.
Lemme explain.

I can see how much w-ork went into it and it's details are of very high quality: the effects, the art, the skill systems, the ambience and the backgrounds. Unfortunately, all of these elements are not very well tied together with a gameplay loop, that is kind of bland. Most of the time games of this sort, rogue-lites in general, fantasy even more so, rely on a solid story, lore and completion compels to go again and again to see the different aspects of the game, feel the difficulty spike not onlyb because enemies get stronger, but also because there are bigger reprocussions for loss, you care about not losing, whereas in this title I just don't really care about the villain and his success. I don't think I am going to continue playing it, even though I like the artistic direction and the idea of it a lot. I recommend it to people, who enjoy exploration and genre in general, but I wouldn't get my expectations too high or you are likely going to be disappointed as I was. However I don't think I am going to refund it. Probably.

Art, music, effects, UI -- 9/10
Gameplay loop, balance -- 5/10
Story, engagement -- 3/10
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