1 person found this review helpful
Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 20 Dec, 2021 @ 9:26am
Updated: 20 Dec, 2021 @ 9:29am

"Return of the Master Chief. Chapter first"

The long-awaited sequel to the iconic first-person shooter series. Six years of nervous anticipation, a development restart, release date postponements, concept changes, media speculation, a flop at the Xbox Showcase 2020 and a triumphant comeback in 2021. And the main question that is hanging in the air and to which you are waiting for an answer is whether this game was worth so many years of hopes and expectations? Definitely worth it!

Halo Infinite's storyline begins some time after the events of Halo 5 and Halo Wars 2. Humanity is defeated, the Covenant is destroyed, Cortana is gone, and the Exiles seized power in the galaxy, led by Esharum, who is the old teacher and mentor of the deceased leader of the Brutus Atriox, whose glory of the cult continues the victorious procession. The exiles not only continue to finish off the remnants of the UNSC, but also try to restore the ancient Halo called "Zeta", or simply "Installation 07", which was destroyed as a result of mysterious events. The Master Chief, after being defeated by Atriox drifting in outer space, accidentally finds one of the surviving pelican pilots. After awakening, Master Chief, along with the surviving pilot and a certain AI called "Weapon", will have to save the remnants of the UNSC, prevent the Exiles' plans, find out what happened to Cortana, and uncover the secrets of Halo Zeta.

Halo Infinite is divided into several gameplay parts, these are: an open world in the best traditions of the very first original game, but with more substantial variety, filling the world and a certain freedom of play; as well as a classic game campaign consisting of linear story missions following each other. You can choose how you want to play. You will be able to easily play in the style of old games, just following the path of "golden missions" and go through only story missions, without being distracted by side activities and Halo exploration, while not losing anything, without complicating the passage of the game and not limiting yourself in any way. Or, you can step back from the golden path of the storyline Campaign and enjoy optional battles, hunts for mini-bosses, clearing bases, collecting rare items placed on a huge game map and exploring the world around you. And there is a third way, my favorite, you can skillfully combine the passage of the tasks of the golden path, sometimes diluting them with the passage of variable activities in the open world. I think this is the ideal way to play Halo Infinite, and I followed this approach.

To say that the game turned out amazing is to say nothing. Halo Infinite is the Halo it should be, deep, graceful, interesting and addicting. The epic storyline is intertwined with the stunning setting of the game scenes, the characters are perfectly written and their motivation is crystal clear, and the director's movie camera flying around the characters during the action, intimately and accurately conveys all the plot moments and makes you stay in suspense. All this beautiful and interesting performance is accurately accompanied by a stunning and mesmerizing orchestral soundtrack. Visually, the game also looks stunning, an atmospheric recreation of the game world, detailed detailing, deep lighting, absolutely stunning cut-scene animations on the game engine, crystal-recorded sound of the environment, dialogues and firing from weapons, physics of objects at the level of the Source engine and outrageous quality of textures - all this is amazing. No, this is not a next gen, there is no breakthrough in graphics, absolutely, but this is a game of the bygone generation, perfectly executed in all technical aspects, at the maximum level of elaboration of everything and everyone.

The gameplay is simple at its core and therefore brilliant. Halo Infinite is the quintessential first-person shooter game. Here, all the mechanics of the shooter component of the gameplay are worked out as much as possible. Each weapon is as original as possible, and you use it depending on the specific situation, each approach to the battle is extremely unique. You can be a lone sniper, you can be a stealthy stealth agent, you can also become a team leader and act together, or you can destroy the enemy from the air, or from the ground using various techniques, you can become a Rambo at the end of the end, or just being a Master Chief, nothing is forbidden to you. You can do whatever you want and combine it all and it will always work. This is absolute freedom in the options for destroying enemies. With all this, the enemies are not inferior to you in any aspects, they are smart, they are cunning, they change tactics and act together, or act alone, they flank you, they run away, they hide or use available techniques. The game characters and enemies have many options for behavior, and many options for replicas, for the entire time of the game I have never even met the same lines, they were always different, this is amazing. Each battle is unique, each new attempt at passing gives a new experience and emotions.

Are there any negative points, you ask? Of course have! And for the most part, these are technical moments, like the fact that it is impossible to collect all the items in one playthrough, or it is impossible to get into some locations after the completion of the story missions, and it is also impossible to replay the missions that you have already passed, as was possible in the early games. This can be a little annoying. But this is all insignificant and it may well be fixed with future patches, I hope it will be so, so I make a discount!

I will not talk more specifically about the plot and history, about the characters. Just because I do not want you to lose the enjoyment of the first playthrough of this game. I can only say one thing, the characters are colorful and well written, and each of them is interesting to follow and observe, each of the characters has a story and motivation. The plot is beautiful and very deep, it gives impressions, it makes you think and look for answers. And I conjure you: you must ... no ... you simply must collect all audio diaries and listen to them, because it is in the audio diaries and messages that 70% of the plot and history of the game, characters and the future of the game series are covered. All of this is served through finds scattered throughout the game world! Without this, you will not get all the pleasure and will not reveal most of the secrets of history. If you don't explore the open world, you are making a huge mistake! And yes, I hate to spoil it, but this new Halo series story is just the beginning of something bigger, with incredible cliffhangers just as the 343i devs promised.

This game can be said to be "Pilot Episode", the first chapter of the newest saga about the Master Chief and his adventures! As it should be for the coolest TV series! And this chapter came out amazing in every aspect!

We look forward to the continuation of this renewed story of Halo, infinite in length! For me, the game of the year is 2021!

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