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Publicada: 27/set./2022 às 0:10

I first played through the game upon its initial release on the PS4, and I'm happy to report that the game is just as good as the PS4 version, with some quality-of-life improvements for the PC platform. The visuals are stunning, the voice acting in both Japanese and English are fantastic, the combat mechanics are excellent—incorporating a system that feels true to Final Fantasy's roots while also modernizing the gameplay, and the story is engaging—remaining close to the original FFVII to be considered a faithful retelling, but with some subtle and not-so-subtle adjustments to keep the story fresh.

As many have said already, this is not a 1:1 remaster of the original FFVII; rather, it is a complete overhaul of the original game. It's also only a part of the story, wrapping up at the end of the Midgar portion of the story. Sure, it's a bit of a cynical cash grab on the part of Square Enix, but it's exciting to see the narrative fleshed out so thoroughly. (And yes, now that we know about Intergrade and the upcoming Crisis Core remake, it's pretty clear Square Enix wants to milk the FFVII cash cow for as long as possible, but I digress.)

FFVII is one of my favorite games of all time, and this remake has thoroughly rekindled my love for the game while providing me a fresh, new experience. 8.5/10

Quick notes:
- Playing with a mouse & keyboard is just fine for most of the game, but the motorcycle level benefits heavily from using a controller.
- The game lacks much of the customization one would expect from a PC game. It feels very much like a PC port in that sense.
- While I've finished FFVII Remake on PS4, I have not finished it on PC, nor have I played the Intergrade chapter on either system.
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