NONGICEJAA
 
 
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Tinky 25 dec, 2024 @ 1:52 
* .  * .' * 🌟 *  '*
*  . '  +:...:+   '  '  *
.    *  :al_star::al_star::al_star: *
  *  ' +:...:luv:..:+  *
'     ' :al_star::al_star::al_star::al_star: *
 * * ' +:...:+:niceplant:+:.:+    '  *
* .  .:al_star::al_star::al_star::al_star::al_star: * ' *
  .  +:..::tinder:+:.:+:HeartPix:.:+
 * . :al_star::al_star::al_star::al_star::al_star::al_star: * '
' .  +:...:+:jhheart::..:+:niceplant:+:..:+
. * :al_star::al_star::al_star::al_star::al_star::al_star::al_star::al_star: * '
  .+:..:+:heartris:+:..:+:niceplant:+:.:+:extralife:+::+
 .     .  :sotgrog:   ' ' *
:extralife:〃´)
  ,·´ ¸,·´)
 (¸,·´ (¸🌟:Tokyoheart:𝑴𝒆𝒓𝒓𝒚 𝑪𝒉𝒓𝒊𝒔𝒕𝒎𝒂𝒔
NONGICEJAA 9 dec, 2022 @ 0:06 
PostProcess.DynamicAOEnable 0

PostProcess.DynamicAOMethod 0

WorldRender.MotionBlurEnable 0

WorldRender.MotionBlurRadialBlurMax 0

WorldRender.MotionBlurQuality 0

WorldRender.MotionBlurMaxSampleCount 0

WorldRender.TransparencyShadowmapsEnable 0

WorldRender.LightTileCSPathEnable 0

PostProcess.ScreenSpaceRaytraceEnable 0

PostProcess.ScreenSpaceRaytraceSeparateCoverageEnable 0

PostProcess.ScreenSpaceRaytraceFullresEnable 0

RenderDevice.VSyncEnable 0
Tinky 23 nov, 2021 @ 17:10 
:LIS_butterfly:
NONGICEJAA 2 nov, 2020 @ 7:54 
しろやしゃ
Tinky 24 dec, 2018 @ 7:43 
…….... (¯ :Rosse:´¯)...
…….…... / | ............♫ Warmest wishes♫
……… ...*•♥•*...................♫ for a ♫
…… ... *♥♫♫♥*'...........♠♫ Merry Christmas ♫♠
… .... *♥•♦♫••♥* ................:HeartPix:.. and a...:HeartPix:
..... *♥☺♥☺♥☺♥* ........ ♠♫ Happy New Year♫♠
.....*♥•♥#♠*♥#♥•♥* '
....*♥♫♥♥♫♥♥♫♥♫* '
...*♥♥☺♥♫♥♫♥☺♥♥*'
..*♥♥♣♫♥♣♥♥♣♥♫ ♣♥♥*'
'*♥♥♣♥♫♥♥♫♥♥♫ ♥♣♥♥*'
.......... ╬╬╬╬╬........... :HappyPugmas::Speech_Love:
•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸
☆✦☆Merry Christmas & A Happy 2019☆✦☆
*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´
Bad Sun 31 okt, 2018 @ 4:03 
👻 🎃 Happy Halloween jaa 🎃👻