NOUG4AT
Ayaz   Kazan, Tatarstan, Russian Federation
 
 
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Sin conexión
uN.Net
Links
Donation
Trade Offer
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Accounts
ValveSoftware
ModDB
Github [github.com]
GameBanana [gamebanana.com]
SoundCloud [soundcloud.com]
YouTube
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Groups
Unified Network
Post-GoldSource
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Statistics
Replay 2022
Year in Review 2023
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Sites
Unified Network [sites.google.com]
Post-GoldSource [ayaz345.github.io]
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Tutorials
Porting GoldSRC Content to Source Engine
Discover the GoldSrc to Source porting guide! Unveil the secrets of this transformative journey in game development.
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Video-Tutorials
G2S - 100 out of 200
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Sources
Collections of my content and not mine in the GitHub Repostitory [github.com]

Projects
More than 10 projects deleted - compensation for losses is planned, 0 out of 200
Sunfire: Intervention
It is a singleplayer HL:S modification. It narrates about events occured in 1990-2000s South-West Russia, Caucasus district in particular. Essentially it's two Chechen Wars and individual events happened at mid 2000s. It uses paranoia-based assets and mostly influenced by CS:CZDS.
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PARANOIA: Source (Rebuild)
Port (recreation) of the game to a new engine, where there will be early content and other (which was cut).
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They Hunger: Source
It is a fan-made port of the classic "They Hunger" trilogy of Half-Life mods developed by Neil Manke, which were released between 1999 and 2001. The original games are a series of horror-themed first-person shooter mods that take place in an alternate version of the Half-Life universe. This mod uses Valve Corporation's Source engine. The project aims to update the original games' graphics, gameplay mechanics, and other features to the modern era while retaining the original games' atmosphere and storytelling.
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Mistake: Source
It is a port of Mistake to the newer Source Engine. There would be graphical, physical and general enhancements of the gameplay and it would still save that "horror" atmosphere of the mod.
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From Goldsource to Source Engine
Old mods can often become outdated and incompatible with newer hardware, operating systems, and game engines. This means that the original version of the mod may no longer work on modern computers, or may be buggy and unstable when attempting to run it. Porting old mods involves updating the code and optimizing it for newer technology so that the mod can run smoothly on modern systems. This can include updating graphics and sound, fixing bugs, and adapting the mod to work with newer engines or game platforms.


Extras
From Goldsource to Source Engine
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SFM
Cry of Fear
The Specialists
PARANOIA
Counter-Strike (Different)
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Garry's Mod
Ported Stuff
Source Stuff
F.G.T.S.
PARANOIA
Cry of Fear
James Bond 007: Nightfire
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Counter-Strike: Global Offensive
Ported Stuff
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BrainBread 2
Ported Stuff


F.A.Q.
Requirements
Q: Do I need assets from other games for the content to work?
A: No, I insert the necessary content into the addon. (since 2021)
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Gamemode
Q: What is the g.m. of your maps?
A: The game mode is indicated in the description, if it is not indicated, then it is the default game mode. (for example, sandbox for gmod)
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Requests
Q: Are you doing req.? (f./e. create a map or port a model, etc.)
A: No. (Since 2022)
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ERRORS
Q: “I have a problem with the addon, the game crashes (or there are no textures).
A: Try to search for the problem on your side, addons are checked before publication. (Nevertheless, there may be minor issues that do not affect playability)
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Permissions
Q: Can I use your content for my own purposes?
A: Yes, but don’t forget to indicate the source and author. If you want to use my port, please indicate the ORIGINAL map maker and me as the porter.
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Compatibility
Q: Do the addons conflict with each other?
A: Each texture is embedded in the map file (.bsp), so there should be no errors.
Expositor de premios
x5
x2
x20
x24
x3
134
Premios recibidos
8
Premios otorgados
Expositor de Workshop
Expositor de videos
ВОССОЗДАЛ КАРТУ ИЗ РАННЕГО TF2'а
8
Expositor de capturas
afrikakorps
4 5
Expositor de artwork
Golden Simon
115 6 1
Actividad reciente
121 h registradas
usado por última vez el 17 MAR
13.1 h registradas
usado por última vez el 3 MAR
3.1 h registradas
usado por última vez el 22 FEB
NOUG4AT 16 FEB a las 2:12 a. m. 
Привет, посмотри руководства мои, разберись . Не думаю что в ближайшее время я смогу тебе чем-то помочь.
Z1MOV 15 FEB a las 5:01 p. m. 
Привет, если тебе не сложно мне очень сильно нужна твоя помощь, мне нужно перенести карту из 1.6 в CS2, как я видел ты умеешь переносить карты из кс 1.6 в гмод мне будет достаточно просто карты, без текстур и тп. Если захочешь помочь напиши мне плиз
M̸̀̓ ū̵͐ ♰ e҉ 28 DIC 2024 a las 11:32 a. m. 
+Mega Infinity Respect :lunar2019coolpig::SM2bloodangels::resmile:
Kot_3adrot 25 AGO 2024 a las 11:50 p. m. 
Здравствуйте, уважаемый NOUG4AT! Ваши руководства и моды прекрасны, я бы хотел пригласить вас на свой Discord-сервер, посвящённый деятелям сообщества Steam. В основном, люди на сервере рекламируют свои работы, общаются, делятся опытом.
Если вам интересно, то примите, пожалуйста, мою заявку в друзья, и я вас приглашу
Feruz 20 JUL 2024 a las 8:28 a. m. 
+rep
Гадюк 19 ABR 2024 a las 10:39 a. m. 
Опубликуйте карту РФ Госпиталь пожалуйстаа!:steamsad: