18
ΠΡΟΪΟΝΤΑ
ΜΕ ΚΡΙΤΙΚΗ
410
ΠΡΟΪΟΝΤΑ
ΣΤΟΝ ΛΟΓΑΡΙΑΣΜΟ

Πρόσφατες κριτικές από τον N0maD

< 1  2 >
Εμφάνιση 1-10 από 18 καταχωρίσεις
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
2.9 ώρες συνολικά (1.8 ώρες όταν γράφτηκε)
Beautiful
Αναρτήθηκε 26 Νοεμβρίου 2020.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
6.0 ώρες συνολικά (5.6 ώρες όταν γράφτηκε)
fluid combat and amazing artwork.
thank you From Software
Αναρτήθηκε 3 Δεκεμβρίου 2019.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
685.7 ώρες συνολικά (633.5 ώρες όταν γράφτηκε)
I wish I could forget everything and start a fresh journey!
Αναρτήθηκε 30 Ιουνίου 2019. Τελευταία επεξεργασία 30 Ιουνίου 2019.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
9.9 ώρες συνολικά (9.1 ώρες όταν γράφτηκε)
short but compelling.
great environments.
Αναρτήθηκε 21 Νοεμβρίου 2018.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
96 άτομα βρήκαν αυτήν την κριτική χρήσιμη
30 άτομα βρήκαν αυτήν την κριτική αστεία
55.4 ώρες συνολικά (52.5 ώρες όταν γράφτηκε)
COPIED FROM YOUTUBE COMMENTS, User Name: XACKADE
Unique stories from the Nemesis system.
I knew a guy. Norsko. 'The Rat', they called him. Rats run, but not Norsko. No, Norsko was a fighter. A good one.
First Uruk to send me to the grave, he was. I was young and foolish, testing my strength against whoever I could find. Then he appears, a name. The first one I've faced. Adrenaline pumping, I take him on. He's good, but I can match him. But then my inexperience starts to show. I'm surrounded. More captains show up. I thought I was invincible. Norsko showed me I was wrong.
A lot of promotions were handed out that day. Ranks changed hands. It's funny how a body can carry more weight when dead. Norsko got the brunt of the appraise and applause. He took a step forward, gloating the whole time. I didn't like that. At all.
I rose from the dead, blood boiling. I wanted revenge so badly. I hunted Norsko down and tried to kill him. Instead I found out how much revenge can cost.
I was slowly learning that Norsko got stronger everytime he killed me. More powerful in more than just rank. My determination to kill him never wavered and eventually I got my wish. It took time, another captain getting a lucky shot in, a lot of orc corpses and a few of my own but I did it. His power level was 9 and I made sure he never saw double digits first-hand. Norsko was no more.
Or so I thought.
Somehow, he didn't die. I was running free sometime later, already forgotten him when he attacked me. Suprise and shock were the brothers by my side as I read that dreaded name. I didn't understand it. It must be a error. So I decided to debug it and once again teach Norsko how much better off he was when his head departed his shoulders.
But it didn't end. He appeared again sometime after that. He was more powerful and had a poisoned mace. His presence certainly felt like poison. And his taunts always beat themselves into my skull. Norsko would not die, even when I killed him. This time he was better of us. I ran. Since then I could only watch as he lived on, bearing the scars of our history as his power increased. One day, there she stood. Mightiest of the captains yet not even a warchief. Power level 20.
Skirmish after skirmish and we learned to stop killing each other; he couldn't manage it and I didn't want to. Truth be told, I was proud of him. We'd both made it as far as we had by killing each other. If there was a chance that we could break the cycle, killing Norsko for good, it would wait. Norsko was an enemy worth fighting. A rival to wrestle with. A foe to give battle purpose. He was my nemesis.
It was sadly not to last. I had only started killing warchiefs when it happened. Norsko was my dear Ratbag the Coward's bodyguard so there was even some tactical worth in keeping him alive at this point. Naturally it was entirely my concern when a duel was struck up between him and some level 8 trash. I forget the whelp's name as he was not even worth remembering. We shall call him Morgul. I do recall that he was known as 'Map Bearer'.
I decided to take part in watching this bloodbath. Perhaps I shouldn't have. We'd always cursed each other, but I never wanted this. I expected Norsko to triumph easily, as he should. He wasn't unstoppable, as I knew firsthand, but there was no enemy who'd made the progress he had. It should have gone to him. But life isn't fair.
The poisoned mace was a pretty thing, but when you aren't as fast as a Ranger, it's sadly ineffective against a shield and trident. As I watched I realised that Norsko was losing. At once I felt a need to protect my personal villain from an ungainly death. I resolved to step in and save his life if he should reach critical levels. It was a decision made too late and too indecisively. Even as I steeled myself to interfere, Morgul jabbed with such ferocity that he wiped Norsko's health out from over the halfway point.
In one single blow, Norsko was gone. For good this time. His position wouldn't be redeemed through his animated corpse it would be stolen by this 'Morgul Map Bearer' who I had known for all of two missions. It was unjust. It was unworthy. I should have been the one to kill him. It should have been a fight with grandeur and closure. It should have been our personal showdown after all we'd been through where I finally put him in his place and proved to him that we were no longer equals and we never would be again.
But that right was lost in this single accidental moment of weakness. It would not be unpaid for.
I leapt from my perch and in the single push of a button, in a single flash of my blade, I cut Morgul Map Bearer's throat, killing him at once. It wasn't fair to have his rightful victory snatched from him, but after watching an unknown fool kill my longtime nemesis I was in no mood to discuss injustice. As his life slipped away I whispered to him: "Norsko would never have fallen to that." It's true. He was immune to stealth.
I looked down upon the miserable faces of the two dead Uruk who had come here to contest each other, willing to take on the risk of death, even if it meant no longer fighting the people they truly hated and I realised, as their followers fled the scene and as I stood there in the middle of it all, collecting their final runes to remember them by, nobody was happy. Nobody left that day with a warm heart and a smiling face.
Was it worth it? Should I have done that?
I may never make up my mind on any of it save for one detail. Nobody in all of Mordor - in all of Middle Earth - will ever match the glory of my one true nemesis.
Farewell, Norsko the Rat.
Αναρτήθηκε 12 Μαρτίου 2017. Τελευταία επεξεργασία 12 Μαρτίου 2017.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
5.6 ώρες συνολικά
Beautiful..Foxtales DLC is a must play.
Αναρτήθηκε 1 Μαρτίου 2017.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
4.5 ώρες συνολικά
the villain is insane...so is the gameplay!!
Αναρτήθηκε 25 Νοεμβρίου 2016.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
53.5 ώρες συνολικά (24.5 ώρες όταν γράφτηκε)
Way too much fun
10/10
Αναρτήθηκε 26 Μαΐου 2016.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
16.6 ώρες συνολικά (13.6 ώρες όταν γράφτηκε)
an emotional roller coster with lots of twists...
Lesson Learned : During a zombie apocalypse the real danger are the humans ... zombies are fine.
10/10 for story.. gives u the feels..
Αναρτήθηκε 12 Μαΐου 2016.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
6.0 ώρες συνολικά (5.4 ώρες όταν γράφτηκε)
"60 Levels Of Grey"
Modern block breaker. unique level designs.
Game Physics and Sound are on point.
great stress release.
Αναρτήθηκε 20 Νοεμβρίου 2015. Τελευταία επεξεργασία 20 Νοεμβρίου 2015.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
< 1  2 >
Εμφάνιση 1-10 από 18 καταχωρίσεις