Comments
Bad_Apple45 2 Sep, 2023 @ 6:29am 
Hello, how is everything going? My Steam user name is "bad apple45" and i would like to request your permission to use your "zombie and deamon" addon and it's assets to our own addon. the name of our mod has no been dicided yet. we are planning to make a antistasi like mod that include post-apocalyptic atmosphere and zombie and several post-apocalyptic factions. your zombie addon is the most famous and stable mod there is, and we think your zombie addon would be perfect for our atmosphere and concept. we will never forget to include your name and origin of the addon when it is released. we will look forward for your repond.
Kaorin 22 Jun, 2023 @ 7:44am 
hello, i cant enter arma 3, because i need your help with youre friends, can you call me in discord, and tell me whats my problems
El'Rabito 30 Apr, 2023 @ 5:01am 
Yo, there are some cheaters blatantly re-uploading Zombies and demons mod and other ♥♥♥♥.

https://steamproxy.net/sharedfiles/filedetails/?id=2953731332
mubby 19 Feb, 2023 @ 3:00pm 
Hi Sanchez,

I own an Arma 3 Exile server called Finders Keepers and I am currently in the process of applying for server monetization approval with Bohemia Interactive for my community. Bohemia's rules require that we get permission to monetize each mod that we use. Your Zombies & Demons mod is an essential part of our server's atmosphere. Even though our server is PvP-oriented, everyone still loves the zombie experience. We have even created custom original content within our own server mod to enhance that experience like allowing players to gut zombies for zombie parts or craft zombie head mounts for their bases, etc. It simply wouldn't be the same without it. May we please have your permission to monetize our server and continue using Zombies & Demons? <3

Thank you for your time. :)
GhostMellow 21 Sep, 2022 @ 5:02pm 
Hey Man Could I ask How to Make AI Attack civillans
Zed 11 Sep, 2022 @ 8:56pm 
Hi Mr.Sanchez. I am head admin for the official BreakingPoint mod. Can you please add me on steam? I sent you a friend request. Would love to chat about something.
KuroRed 23 Apr, 2022 @ 11:35am 
sorry i not friend but i look find Hic core i cant find it... you know

( zombie and Demon Arma 3):steamsad:
Devourerking12 25 Jul, 2021 @ 2:59am 
Hey man ive been trying to reachout to ryan or any dev of the z&d project honestly. Im making a mod pack with mutants. Id like to incorporate the infection system and the zombies as a base infected. Please get back to me in dms asap. Thank you.
Chopper 30 Jun, 2021 @ 1:51am 
@Nightovizard Hey! Very interesting how things are with the zombie mod in different clothes? What form are you planning to use?:conaxe:
Redwan S. 18 Jun, 2021 @ 7:25pm 
Hello, sent you a friend request, if you wouldn't mind talking in regards to Zombies and Demons.
Hereditary 18 Feb, 2021 @ 1:22am 
I would like to discuss something with you regarding Sanchez's Headgore Mod, preferably in private. I have what I would consider a decent contribution to make if nothing else to a branch from the main mod.
fever dream 2 Jan, 2021 @ 2:35am 
Hey can I use your code for something I'm making. Making a helmet flashlight for ODST helmets.
Snygging Surströmming 😋 19 Nov, 2020 @ 1:43pm 
hey thanks for the awesome work with zombies and demons I have a problem though with zombies proning out and not attacking where as before they were more like zombies shuffling /sprinting towards thier doom xD
Nightovizard 12 Nov, 2020 @ 2:15pm 
@Sanchez, awesome thank you!
Sanchez 12 Nov, 2020 @ 12:45pm 
@Nightovizard If you mean the mod depends on Z&D then that's always fine
Nightovizard 11 Nov, 2020 @ 2:39pm 
Hi sanchez, I am wondering, do we have permission to make zombies and demons side mods? I basically would like the zombies to spawn with different clothes, vests and helmets, do I have permission to do that? I would not reupload the mod just a sidemod that inherits from Z&D. TY
YamroZ 10 Aug, 2020 @ 9:30am 
Os there any way to submit code change contributions?
Yoda 4 Aug, 2020 @ 2:39pm 
this guy is a legend
He-Man 30 Jun, 2020 @ 2:33pm 
I would make the spawn script also public, of course. The goal is a standalone script (without any triggers) for a complete random useage on all maps.
The main function already works, but I have some special issues in EpochMod (fractions related)
He-Man 30 Jun, 2020 @ 2:26pm 
Hi Sanchez, I am a dev for A3 EpochMod and I am currently writing a complete new script for the RyanZ spawn. Everything works well so far, but unfortunately I have to use the independent fraction only for the Zeds and get into some problems.
Maybe you have some minutes for me to solve some issues here?
I have sent you a friend request. Would be nice, if you would accept it. ;)
✪ Chimpyy 29 Jun, 2020 @ 12:35pm 
Hey Sanchez, I have a question about the Zombies and Demons mod if you could accept my friend request so we could talk.
NiceZocker0752/Alpha 13 May, 2020 @ 6:23am 
hallo hab da mal ne frage wie stelle ich das mit dem zombie modus ein könnten sie eine anleitung dafür machen
[NATO]CAPTPhilipp 7 May, 2020 @ 4:35am 
How can i get in on a Private Server?
:steamsalty:
Grappige salade 21 Mar, 2020 @ 10:54am 
-REP UGLY AND ♥♥♥♥♥
Sanchez 3 Mar, 2020 @ 1:24pm 
Not properly possible in ArmA 3's engine, I'm afraid.
TEKILLA 2 Mar, 2020 @ 1:54pm 
Hi bro!
can you make a full body dismemberment mod 4 arma 3? (hands,legs and head)
Tyl3r99 14 Feb, 2020 @ 4:36am 
Thanks man aprechiated wish you luck with whatever you guys are doing now.
Sanchez 14 Feb, 2020 @ 3:24am 
Ah no idea man. Bisigns and bikeys have been a long time for me. I haven't heard anyone mention this problem recently, so I'm not sure if it's on our end.
As for the medical bug, we've discussed it and we don't see it as a priority to fix right now I'm afraid, sorry. There's a 3rd party mod on the workshop that seems to solve the ACE medical problem, so I'd recommend using that.
Tyl3r99 13 Feb, 2020 @ 11:20pm 
Hello mr Sanchez I was wondering if you know why the zombie and demons mod causes servers to signature mismatch when this mod is used.

I checked all keys and bisigns and they are theoretically fine but as soon as I upload this mod to my server and put it into the command line it causes all mods to turn red and say signature mismatch. When I remove this mod it all works again.

Oh theres also something about the new ace medical bug with zombies dealing damage:)
Papa N3rf 11 Dec, 2019 @ 5:03am 
Hello I have a question about the headlamps, I was wondering if we could have a talk about them. I'd like to get a clear understanding of using then.
|105th| Fireforeffect 1 Nov, 2019 @ 3:00pm 
Hey guys, just uploaded to use on a dedicated server. Its causing all our other mods to show as sig mismatch on the launcher. Thoughts?
76561198126700237 29 Sep, 2019 @ 6:50am 
I don't wanna sounds like not appreciating the mod. it is THE zombie mod for arma. Just would love to update the features a bit
76561198126700237 29 Sep, 2019 @ 6:49am 
All Zombiea and Demons needs is the ravage//max animations some added gibbing etc, and some other features and it will be so perfect. Is anyone willing to do it? II asked Sanchez and Ryan for permission and it's allowed.
mubby 25 Sep, 2019 @ 2:49am 
Hey Sanchez - I hate to jump on the pile of questions for Zombies & Demons, but I don't know where else to turn...hopefully this finds you on a good day and you'll be willing to respond? *puppy eyes*

Is there any way for me as an Exile server owner with ExileZ Mod to override or disable "RZ_fnc_NeutralizeVehicle" in any way? It makes the driver seat repeatedly inaccessible/blocked + spams headlights at night.
x444aм97 23 Sep, 2019 @ 1:33pm 
hack gay noob)))
76561198126700237 13 Jun, 2019 @ 6:01am 
Kingen.. we are trying to work on a zombie merger mod. Combining features of all zombie mods ie. features of Ryans with anims from ravage/max etc. monsters from max. Would you be interested? we have permission from all creators.
Kingen 1 Jun, 2019 @ 12:33pm 
Hello. i saw that you were one of the creators of the zombies and demons addon for arma 3.
i loved the mod but its sad that it never gets updated i understand if you cant keep the mod up but it will be a lot of fun if you and your creators to fix the mod. if you do that i will donate no questions asked.

its a great mod i love it. so please update it and other players want that too. please. update.
you are the best.
BLADEBOW 22 May, 2019 @ 9:34am 
i would love to set up a warlords mission using one side as zombies and instead of killing the indy side bluefor evacuates them while the zombies infect them your input is greatly desired
BLADEBOW 22 May, 2019 @ 9:29am 
are you still working on the zombies mod?
Antonio Fly 77 10 Apr, 2019 @ 9:59am 
How do I use this MOD Zombies & Demons on my Wasteland server, can you explain me friend?
京北 24 Mar, 2019 @ 6:49am 
hello,i have a question,is a picture,i need your help,thanks
76561198126700237 18 Mar, 2019 @ 10:05am 
Hey I have a request to use stuff from your mod/Ryans. How can we contact you?
Spinetta 17 Feb, 2019 @ 7:03am 
With the Head Mor Gore I have to shoot twice using a M107 Barret .50 to make head explode, can someone please tell me how to fix this just to one shot???
Irondog 7 Feb, 2019 @ 10:59am 
Mr Sanchez, I was wondering if I could commission you for a very simple mod. I'd like three inventory items created so that I can use them to collect bounties on my Exile/ALiVE server. The items I'd like created are a human thumb, human ear and dog tags... A little morbid I know but these ARE convicts we're talking about here. Any one of those three would be more than enough for my purposes. I'd be willing to pay a set fee for the work. I enjoy your mods immensely and hope you can find the time to help me out. Thanks for your time.
Euler 14 Jan, 2019 @ 8:32am 
Sanchez, very impressive with your mod, as a fellow modder I was wondering if I can get in contact with you about a project I am working on
Аctimel☭ 9 Dec, 2018 @ 10:27am 
i have question about zombies and demons
WaterSloth 27 Nov, 2018 @ 6:11pm 
actually i just saw you post on answering questions here. my question being; is the total zombie cap option in the spawner options global or per spawner? if per spawner is there any strait forward way to limit global population cap? also if a zombie spawned by a spawner paired with a deletion module designed to despawn said zombie when the player is out of range of spawning wanders (out side deletion radius) off if there any way to clean them up?
thanks for your help
WaterSloth 27 Nov, 2018 @ 6:03pm 
hey there, i have an question about zombies and demons, if you could message me back would be great
Glaze_TPF 7 Oct, 2018 @ 7:36pm 
adding for inquiry for the Zombies and Demons mod
Verax 6 Oct, 2018 @ 8:20am 
Hi adding you regarding an inquiry