38
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880
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in account

Recent reviews by 󠀡󠀡⁧⁧Mr.Max

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Showing 1-10 of 38 entries
1 person found this review helpful
2.6 hrs on record (2.6 hrs at review time)
Review of One-Armed Robber

One-Armed Robber is a quirky and entertaining addition to the heist game genre, offering a fresh perspective with its unique premise. You step into the shoes of a one-armed robber, and right from the start, the game sets a light-hearted tone that contrasts with the typical intensity of heist narratives.

Gameplay Experience

The gameplay revolves around executing heists in various locations, and the challenge of managing your character's limitations adds an interesting twist. The mechanics are straightforward, allowing for quick and engaging sessions. While the thrill of stealing loot is satisfying, the combat can feel a bit too easy at times. Players might find themselves dispatching enemies without much strategy, which can lead to some repetitive moments.

Visual Appeal

The low poly art style contributes to the game's charm, creating a whimsical atmosphere that makes the heisting experience feel more fun than serious. The visuals are vibrant and engaging, perfectly matching the game's comedic tone.

Progression and Customization

As you progress, there are opportunities to unlock new tools and weapons, which adds a nice layer of depth. This progression system encourages players to keep coming back to improve their heisting skills and try out different strategies.

Narrative Elements

While the storyline is minimal, the concept of a one-armed robber certainly brings a unique flavor to the game. The focus is primarily on the heists themselves, which may leave players wanting a bit more in terms of character development or plot.

Conclusion

Overall, One-Armed Robber is a delightful and humorous take on heist games. Despite some minor issues with combat balance, it offers an enjoyable experience for those looking for a casual and entertaining escape. If you're in the mood for a lighthearted heist adventure, this game is definitely worth checking out.
Posted 28 November, 2024.
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No one has rated this review as helpful yet
3.0 hrs on record
Yeah, i had good time.
Posted 24 September, 2023.
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No one has rated this review as helpful yet
4.1 hrs on record
Best game of that year !
Posted 26 November, 2020.
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1 person found this review helpful
53.3 hrs on record (41.1 hrs at review time)
Got big bouncing anime tiddes on my screen, hkmm use this when you have no internet. :)
Posted 22 September, 2020.
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1 person found this review helpful
19.4 hrs on record (6.2 hrs at review time)
So where do i start?
Let's say this game will make you lose all your friends trust, and their will lose yours.
I recommend this !
10/10
Lost everybody but i still have among us !
Posted 22 September, 2020.
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No one has rated this review as helpful yet
3.6 hrs on record
cool
Posted 28 November, 2019.
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No one has rated this review as helpful yet
8.7 hrs on record
ok
Posted 29 June, 2019.
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No one has rated this review as helpful yet
6.4 hrs on record
This game is a masterpiece, "despite" pixel art it's still very artistic and realistic looking (specially backgrounds which I love to stare at). I love how the game feels like it has depth of field in the 2D world. I love the monumental feel of structures and the Guardian. The intricate level design, the lore and story, it's all just worth every dollar. I enjoyed the mechanics, the concepts, the balance between train levels and the walking levels. It's just perfect.

Only pain I had that actually made me go WHAAAT is that the game felt so short and I honestly was dissappointed it was over so fast (big props though for the ending). I would gladly pay 40€ for a long blown out sequel (or prequel, honestly I'd love to play the First Visitation story).
I already replayed it twice and I will more if I get a craving. Even if it's the same game every time I just am enjoying it, and I have to admit not many games make me go back if they aren't sandbox.

I honestly felt I mean very little in the grand scheme of things and all choices were made for me, not by me, and I could only struggle to survive. I like that. I am so done with being a great hero in games.
Also I freaking love trains.

The big drawback for me would be the fact I really disliked rifle and I'd do everything to not pick it up or switch back ;'D Pistol is best.

A short comment about the DLC - loved the new concept there, loved the difficult choices and NPC interactions, and loved the art as well. And again it felt short and the story felt even more unanswered ;_; Take my money add more DLCs, devs I beg you.
Posted 26 August, 2017.
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2 people found this review helpful
1.9 hrs on record
The game is super cheap so why not enjoy that 30 to 60 minutes?
Posted 25 August, 2017. Last edited 8 September, 2017.
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1 person found this review helpful
20.6 hrs on record (10.9 hrs at review time)
Early Access Review
Game has potential and I'll still play it since the game is fun, and the mechanics of the game are already fantastic compared to other games, but with the metric ton of cash they have, it needs to go into fixing the game before content. Server has lag issues and minimum requirements isn't quite as accurate. Microtransactions are unnecessary due to the sheer amount of sales that this game has, but are fine anyway as long as they do not affect gameplay. The cosmetics found in the crates aren't exactly the greatest looking, and you won't spend much time looking at them anyway since you'll be doing 360s attempting to scan the area. The RNG element is a little too strong. *65% of games you will have full level 1 for the first 10 minutes of the game with sparse meds and a red dot on an m16. 5% of games you have an 8x on a kar98k + full attachments + suppressor on SCAR-L or M416 with level 2/3 and too many meds to carry. Other times you have the inbetween. This is even worse in squad gameplay.

Final Verdict: Save your money and watch how things play out. The game is currently fun, but can be frustrating if you have a less-than-average connection or computer, and even with neither may still have issues.
Posted 25 August, 2017.
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Showing 1-10 of 38 entries