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Recent reviews by HaFf_BkD_C00Ki3

Showing 1-4 of 4 entries
1 person found this review helpful
36.5 hrs on record (8.6 hrs at review time)
What caught my eye about this game was that it was a RHYTHM game, that played like an FPS. Seemed like a cool idea for a game to play on stream. Little did I know exactly how sucked into this title I would be.

I have owned this game for 2 days as I write this review (Judge my playtime as you will). And I cannot get enough. I keep playing and playing and playing because both the gameplay and the soundtrack are that addicting. The game mechanics themselves are simplistic at first glance, but become increasingly more in depth as you begin to explore weapons beyond your starting handgun/magic fingers. Cocking the shotgun, Letting the plasma rifle cool down, when to dodge and weave in between filling those rounds into the cylinder, even when to fan-fire as compared to carefully aiming, all these things are habits you have to and eventually will learn as you play through this title. And youll have a blast doing so, especially if you are into hard rock/metal music! The soundtrack is killer! For a short and relatively cheap game to sink your teeth into and kill away an hour or two (or many many more before you know it), you cannot go wrong with BPM.

If I had to voice any cons to the game, they would be much the same as most people have commented on. The color filters on the levels can be a little hard on the eyes. The levels, while randomly generated, take their base rooms from a very small selection, so you will see alot of the same room as you run over and over and over again. And for whatever reason, I cannot for the life of me figure out how to get the chaingun to fire full auto. Alas!

All in all, as long as you can get over the minor negatives that come with an indie game made by a very small dev team (literally, the Credits roll for maybe a minute and a half in total?), I am positive you are going to have fun with this little time-killing gem, and I would certainly reccomend adding it to your library.
Posted 20 September, 2020.
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No one has rated this review as helpful yet
1.5 hrs on record (0.5 hrs at review time)
Back in my childhood, in the early days of internet gaming, there was a game. This game was created using Java engine, featured only two button controls, and potentially caused you epilepsy based on the fast paced fly-by of rainbow coloured blocks and triangles. This game was known as Jet Slalom.

Race The Sun has brought back this addicting, adrenaline-inducing game to me. With more fun added on. The excitement you feel as you narrowly dodge and weave back and forth between pillars, mountains, forests and windmills while at the same time racing to collect those powerups and time extensions create and atmosphere that easily hooks any player, harcore challenge freak or casual coffeebreaker.

Do I think this game is great? Well, if you havent read the review, then YES.

Do I reccomend this game? YES

Do I know if its worth the price tag they are about to put on it?* I really dont know. But if they put it at $5 or so, I HIGHLY RECCOMEND picking this up for anyone.

*This review was written on July 30, 2015, where the devs and Valve offered this game for free. No price tag has appeared, therefore I cannot comment on what the actual price tag is.
Posted 30 July, 2015.
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No one has rated this review as helpful yet
24.2 hrs on record (3.4 hrs at review time)
I am not usually a huge fan of "Worker Placement" games. This goes for both Board games (L'Harvre, Agricola, Stone age, etc.) and Video games (Towns being one of the biggest turn offs for me). So it was with a bit of hesitation that I opened the Store page to Banished, a higher resolution game of building a settlement from nearly scratch and making it survive. I purchased it yesterday, and for those people who want a short, quick review: TL;DR GET THIS GAME.

My play time right now is very limited. I have only clocked a few hours of this game, but I PLAN ON CLOCKING MORE. Please take this into consideration while reading this.

Starting from when I viewed the original trailer upon its release, I had hope that I may finally turn around my stroke of bad luck conscerning games like these. The game looks beautiful, runs smoothly even on somewhat dated systems, and the feel of it as you watch it run for the first time is very good. It may sound weird reading that last sentence, but it is really the only way I can explain it after seeing many games have a small lag time from when you see the title screen and when you can actually select anything from it.

The game comes with a tutorial that has a decent amount of depth to it, explaining and teaching you the basics of how to start up a small community of workers and labourers, and then does exactly what SHOULD happen after this stage: Leaves you alone. This game is set to be a strategic development game, so I would have been slightly put off if the tutorial held your hand the whole time while explaining when, why, and how you use each and every building. After learning the basic controls and solutions to problems players would experience in the first 15 minutes of game time, I found it pleasantly surprising how much of overall setting creation players get. Different seeds can be loaded, Resource availability, starting conditions, weather, even Disasters that may or may not be toggled (Cant wait till I get hit by my first tornado! :D) are all at the players fingertips right before s/he dives in to playing god.

During actual gameplay, the thing I like most is the freedom to do what you want, whether or not you will actually SURVIVE. My first town considsted of houses, a foresting agency, a fishing dock, and a mine. And by the 2nd or third year i had run out of food, had too many workers working the mine and dying of starvation, and realistically got my butt whooped by the in game Mother Nature after a half hour of game time. Starting again, I made a new town with more food production and less of other resources. Another failure, most of my food supplies died off during winter. Oh Well!

Time and Time again I have lost to this game, be it by starvation, population lock, disease, cold... And every time I lose I find myself renewed and refreshed, ready to start again and push my town further. The difficulty of the game is high, and a player will definetly need a good sense of planning and forethought to expand greatly, yet I think anyone who enjoyed games like Prison Architect, Roller Coaster Tycoon, Towns (Yikes!), and even the old Sim City games would easily fall in love with this piece.

So to end my Wall of Text review, I leave you with a Pro/Con list:

PRO
- Looks great
- Easy to navigate HUD and menus
- Freedom
- Plenty of replayability
- Lots of fun.

CON
- Difficulty is fairly high.
- (From what Ive read) Some events such as diseaased crops only give visual cues, like changed colors. Considering my play style, these might be hard to notice.
Posted 28 February, 2014.
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1 person found this review helpful
5.0 hrs on record (2.8 hrs at review time)
This game was possibly the best couple bucks i spent all year. The music is amazingly catchy, the game is fun, and it has just the right amount of difficulty that keeps you playing competitively instead of throwing your keyboard through your monitor and screaming profanities to the sky (Ahem, Dark Souls anyone?)

A definite must buy for anyone who wants a kick back and play game.
Posted 20 December, 2013.
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Showing 1-4 of 4 entries