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Recent reviews by Morslupus

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
1 person found this review funny
134.5 hrs on record (30.7 hrs at review time)
If you like Mining, Horde gameplay, Dwarves, Drinking, or games that have a weird niche, then give it a whirl.
Posted 15 January, 2021.
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No one has rated this review as helpful yet
22.2 hrs on record (3.6 hrs at review time)
For anyone who's ever played Extreme G Racers, this game is for you. Imagine having those RC cars where they'd flip over and continue to race, now supe them up to go hundreds of mph/kph, and add in a decent variety of powerups to shoot other racers with, and you've got this game.

For what little I've played, I've enjoyed EVER second of it. Some of the layouts of the harder races makes it harder to figure out what paths are where, but I feel like the more I race, the more I'll discover all the paths available.

I got it while it was on an 80% sale (6 bucks, plus tax) and I've DEFINITELY gotten my monies worth. If you're into racing games, get this game and give it a try. If this game goes on sale, get it and buy a few copies for your friends.
Posted 17 October, 2020.
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1 person found this review helpful
2,052.0 hrs on record (652.2 hrs at review time)
It's a fun game to pick up and put down at any time. The learning curve is a bit much due to so much being in the game, but if you take your time with it, it's actually pretty dang fun. Plus there's plenty of tutorials, videos, and a wiki to look at if you have ANY questions.
Posted 3 November, 2019.
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38 people found this review helpful
3 people found this review funny
1.2 hrs on record (0.6 hrs at review time)
Early Access Review
The last time I played this, it was November 7th, 2015. I bought, installed, and played a few matches of the game, wondering what these boys had prepared for the next generation of Gamers. But after playing a few matches, I uninstalled the game and allowed it to collect dust within my collection.

My reason? I wanted to wait.

I wanted to wait for this game to become the game I hoped it would be. I wanted it to become something this new generation of gamers could pick up and enjoy, much like my early years of childhood gaming were. I wanted it to become something to revolutionize and shake the gaming world, much like Descent did when I was given a 3 dimensional world to explore and 6 degrees of freedom. And so, I uninstalled it and ignored ANY news about it.

2 months have passed since that night, and I decided to give this game a second run. Just to see how our Dev boys are doing. I installed it and I could already feel worry building. What would I find? What improvements had come about in my 2 month absence? What new and exciting things had been added?

I had seen a few things people had replied on my previous review so I had SOME idea what to expect. But I wasn't ready.

Loading up the game was much like it was before. I waited until my PC loaded up the game and prepared myself. But nothing could prepare me.

When the game launched, I caught glimpse of that beautiful vessel from yesterdecade. The Pyro GX, now redesigned and renamed "The Torch", made every sense of nostalgia in my body go wild. Memories of flying through various mines alongside my older brother and dad came rushing back after seeing it spinning like a new car on a turn table. I knew I had to play. Screw being tired, it was time to fly. I loaded up the Torch and took her for a spin in multiplayer.

DEAR. LORD. IN. HEAVEN.

HOW LONG HAS THIS ITCH BEEN IN ME THAT I NEVER KNEW IT NEEDED TO BE SCRATCHED?! I never realized how difficult it was to track a target in a full 3 dimensional, Zero G enviorment. I forgot that I had to remember what it FELT like to fly around with a mini armory strapped to my back. I HAD TO REMEMBER HOW TO FLY USING THREE DIRECTIONS!!

As for a review, here you go:

It's not done.

The game is no where NEAR done yet. There are still more ships to add, more weapons to test, and possible new things to add to the game that the Dev boys have yet to think up or unveil. I'm not even sure if there are afterburners yet. But I only played one match and didn't look up the controls. I needed to fly the Torch, I can look up controls later.

But what is there is SOLID NOW.

The variation in ships is a great expansion of what was tried back in Descent 3, and I like the fact that the Devs are working on skins for the ships, giving a bit of variation in looks, but keeping the ships unique.

The gameplay I experienced was a blend of close quarters shoot outs and large room gun fights, each displaying the vast difference between being shotgun close to your opponent, and across the room dodgeball.

The weapons FELT like they did in previous games, making me instantly remember how to fly and shoot. Althought my aim could use some vast improvements.... That's on me tho.

The LOOK of it was EASILY up there with games of present day, giving it that shiny new car look and feel, but keeping the 6DOF gameplay I loved as a child.

The sounds were spot on, as well as the music. Can't wait to hear the full stuff. Also as a request to the Devs. Think we could get some more of that metal music like Descent 2 had? I can't find the song name but I think you guys will know what I'm talking about.

Results: Even with this game being Early Access, I will DEFINATELY keep it installed this time. I don't think it's QUITE worth the $30 price tag right NOW, but if the Devs keep up the work like they have in the past 2 months, I could see the price being WELL worth it.

Keep up the excellent progress gentlemen. Hope to see this on Xbox marketplace some day.
Posted 15 January, 2016.
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Showing 1-4 of 4 entries