Playtime past 2 weeks:
0h

View global achievement stats
You must be logged in to compare these stats to your own
21 of 48 (44%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 9 Mar @ 11:44am

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 9 Mar @ 12:16pm

First Cycle

Survive 1 Year
Unlocked 9 Mar @ 11:14am

Five Years Forward

Survive 5 Years
Unlocked 10 Mar @ 1:26pm

Ten Years of Fortitude

Survive 10 Years
Unlocked 10 Mar @ 2:28pm

The Return of Mastery

First time Craftsman appear in your community
Unlocked 9 Mar @ 11:52am

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 9 Mar @ 12:25pm

Acceptants

Welcome outsiders into your community
Unlocked 9 Mar @ 10:46am

A Palmful

5 new people join the community at once
Unlocked 9 Mar @ 10:46am

One Squad

10 new people join the community at once
Unlocked 9 Mar @ 11:22am

High ratio

15 new people join the community at once
Unlocked 9 Mar @ 11:22am

Rural Nest

Have 25 completed structures in settlement
Unlocked 9 Mar @ 11:20am

Town-like Density

Have 50 completed structures in settlement
Unlocked 9 Mar @ 12:00pm

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 10 Mar @ 1:25pm

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 11 Mar @ 11:46am

Awakening of Power

Generate 1,000 electricity
Unlocked 9 Mar @ 12:09pm

Dynamo

Generate 5,000 electricity
Unlocked 11 Mar @ 11:46am

Old World Tradition

Trade in barter for the first time
Unlocked 9 Mar @ 11:50am

Wrapper

Activate better clothe production formula
Unlocked 11 Mar @ 12:02pm

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 10 Mar @ 2:32pm

Chubby Chef

Change Ration formula permanently
Unlocked 9 Mar @ 11:33am



City of Second Chances

Reach a population of 200 inhabitants
193 / 200

Beacon of the Broken World

Reach a population of 350 inhabitants
193 / 350

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
193 / 600

Persistence Symbol

Survive 15 Years
12 / 15

Cement Roots

Survive 20 Years
12 / 20

Quarter-Century Mortar

Survive 25 Years
12 / 25

Say No to Death

Go 3 years without anyone dying
2 / 3

Muted Mortality

Go 5 years without anyone dying
2 / 5

Post Academia

First time Specialists appear in your community

Iron Horse

Produce your first locomotive

Cauldron of Attraction

20 new people join the community at once
18 / 20

Bringer of light

Generate 20,000 electricity
14,869 / 20,000

Core Power

Generate 40,000 electricity
14,869 / 40,000

Reflexive

Activate 1 action

Regular interventionist

Activate 10 actions
0 / 10

Belter

Complete Conveyor System development

Extra Limbs

Complete Basic Machinery development

The Last Supply Line

Build 3 District Freight Depots
0 / 3

Warehouse Wonderland

Build 5 District Freight Depots
0 / 5

First Ignition

Produce 10 trucks
0 / 10

Big Rig Dreams

Produce 20 trucks
0 / 20

Crossing Into the Last Hope

Place any pedestrian crossing

Surveyor of the Future

Survey in 3 advanced mining towers
0 / 3

Shoreline Sanctuary

Build 5 Coastal structures
0 / 5

The City of Class

Place 20 Aesthetic assets in your city
0 / 20

Fashions of the Final Frontier

Produce 1000 Fine Clothing
0 / 1,000

Pressure Point

Produce 5000 water by purifying water
0 / 5,000