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Recent reviews by MRSILVERIGR

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19 people found this review helpful
73.3 hrs on record (27.6 hrs at review time)
Early Access Review
I donated $1,000 to the kickstarter for this project in the hopes that David Sears could recapture the glory found in SOCOM: US NAVY SEALS.

So far that has not happened. This game isn't viable in any way in a competitive scene.NO in game VOICE COMMUNICATION. No stats, terrible UI and HUD, poor menu system, and lack of in game options. Many improved designs have been offered by the community and we haven't seen anything near that caliber implemented by the Studio. They brush off suggested improvements as being to difficult or timely to implement.

Features that were highlighted in the Proof of Concept a year ago are still missing from the game. Every community partner that has had an influence from the start of the project has been subsequently dropped by the Studio. They don't know how to build partnerships or leverage the assets they have to improve the experience. Clearly the sign of a mismanaged studio.

Many in the community have been asking for them to address bullet delay since the Beta and nothing has been done in over a month besides removing spray from the guns. Snipers are almost unusable, animations feel stiff and gameplay is bland. I could go on for a long time about the issues but I'd be wasting your time.
Posted 25 May, 2015.
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