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Análises recentes de Team Ąqua Grunt

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A apresentar 11-20 de 27 entradas
Ainda ninguém achou esta análise útil
9.4 hrs em registo (6.8 horas no momento da análise)
i enjoyed the little valhalla-like chill simulator of making drinks and hearing out stories, i was in love with the world and music (oh god the music i can hug the rendition of clair de lune) to the point i bought a friend a copy after i knew the kind of game this is after beta-testing

i hope for a sequel down the line or maybe custom story-lines? these would be dope

especially on sale i recommend it, not for everyone but a gem I respect and am proud to have in my library
Publicado a 26 de Novembro de 2020.
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Ainda ninguém achou esta análise útil
15.5 hrs em registo (1.4 horas no momento da análise)
Análise de Acesso Antecipado
i specifically marked "horror" tags out because i don't take well to sudden jumpscares and outright terrifying sights

but i guess unsettling is fine enough for my brain so this game gets a pass

anyways - i only found like 1 typo at best, there's probably some japanese text in there that doesn't match in the slightest, but the experience is top notch, good stuff
Publicado a 23 de Março de 2020.
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Ainda ninguém achou esta análise útil
13.9 hrs em registo (11.3 horas no momento da análise)
this is the least rng game that involves dice that i have ever played, it's addicting and fun as both one and two heroes. Wish it had online play and maybe community content, but i'm quite content with what's there regardless!
Publicado a 5 de Janeiro de 2020.
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Ainda ninguém achou esta análise útil
81.7 hrs em registo (4.7 horas no momento da análise)
so there was this little minigame in rhythm heaven where you had to time your tap with the beat to traverse an often snaky road from point A to point B. It was limited to only 1/4s at most and it was a lot more slower with several chances to get the timing right to move ahead

this is that concept taken into a proper rhythm game. It's very simplistic, in control, concept and artstyle, but i think it works in favor of this game as it lets you enter this "zen" state a lot easier and I am glad i found out about it

my only nitpicks are the font (wtf is it lol), the lack of ability to preview a level and the way you maneuver in "menu". For the last one I just wish there was a toggle between the current one and the standard arrowed menu, but these are all really minor complaints in what is a really fun and hard to master game.
Publicado a 3 de Janeiro de 2020.
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Um developer respondeu em 5 jan. 2020 às 19:20 (ver resposta)
2 pessoas acharam esta análise útil
3.5 hrs em registo (0.9 horas no momento da análise)
wtf who made my 4chan wholesome
Publicado a 18 de Setembro de 2019.
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3 pessoas acharam esta análise útil
130.8 hrs em registo (129.9 horas no momento da análise)
you would be doing yourself a disservice if you didn't check the game out
Publicado a 29 de Junho de 2019.
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46 pessoas acharam esta análise útil
23 pessoas acharam esta análise engraçada
4.2 hrs em registo
this game makes me want to abandon university and open up a bar

i have 0 experience
Publicado a 12 de Julho de 2018.
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5 pessoas acharam esta análise útil
1.9 hrs em registo (0.8 horas no momento da análise)
The positive side of this game is that this is probably the best Tony Hawk has been since Robomodo got the driving wheel. And if you don't mind learning the physics of Tony Hawk from the start, I guess give it a go.

But I prefer THUG Pro in any way, shape and form. The fact that you can get it for free, it has almost all of the maps from across generations of Tony Hawk games and uses phycics fans know and love knock this title out of the water.
Publicado a 6 de Junho de 2017.
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Ainda ninguém achou esta análise útil
2 pessoas acharam esta análise engraçada
7,200.3 hrs em registo (4,868.7 horas no momento da análise)
Guys, to be quite honest, I don't know what to tell you about this game.

I'll just give it next 5k hours and see if it helps.
Publicado a 22 de Fevereiro de 2017.
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Ainda ninguém achou esta análise útil
4.1 hrs em registo (2.0 horas no momento da análise)
What the hell is this game and why is it so hard
Publicado a 23 de Novembro de 2016.
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A apresentar 11-20 de 27 entradas