Comments
LordZarmack 1 Jan @ 2:09am 
You too, hope the new year treats you well.
Friedrich der Große 1 Jan @ 12:37am 
Happy New Year, my ol'chap from England! :D
🅲🅾🅿☠🅿🅸🆁🆇 13 Mar, 2022 @ 9:10am 
+reg
LordZarmack 26 Jun, 2019 @ 6:53pm 
I haven't worked on the halo universe mod for over 2 + years, Yf22 is the one to ask these days as I no longer code stellaris due to the repeated updates that break mods.
mr.besson.miguel 26 Jun, 2019 @ 6:12pm 
hello the special project forerunner_chain_title no function can you help mme plese
LordZarmack 10 Feb, 2019 @ 1:38pm 
There are plenty of guides on how to use it, best to watch a basic guide on editing units and learn yoursef, then you can make/ mod any unit anyway you want and never rely on anyone elce to make it for you. "It's why i learned" - in the end, it's just easier to do it yourself than to rely on others + you can tweek it to your hearts content.
LordZarmack 10 Feb, 2019 @ 1:36pm 
"This is the direct link you want" https://sourceforge.net/projects/packfilemanager/

Download it, run it and open "Any" mod and you can edit it there.
LordZarmack 10 Feb, 2019 @ 1:35pm 
I stoped using it long ago, as It was only fun for about a week, you have access to mod tools right? "Pack file manager" is what your after. download from twcenter.net
ArathoriaTTV 10 Feb, 2019 @ 11:09am 
yeah was wondering if u still have it, i really like the arcani mod, but his version of them are just a little bit too weak. not sure eactly what u changed on them. but if you still have the mod laying around any way i could get it?
LordZarmack 10 Feb, 2019 @ 1:33am 
yeah of course I do. Yeah, know exsactly what your talking about now, made them a 20 man kill squad unit.
ArathoriaTTV 9 Feb, 2019 @ 9:28pm 
https://steamproxy.net/sharedfiles/filedetails/?id=353623086 page 2 of the comments, you mentioned making modifications to the mod for personal use, was from a long time ago, but was wondering if u still remember how to mod units
LordZarmack 9 Feb, 2019 @ 3:42pm 
hm.. I do remember something like that but there is nothing up in my workshop saying I uploaded anything for rome 2 =/ ,
ArathoriaTTV 9 Feb, 2019 @ 12:33pm 
not attila. rome 2 total war.the arcani unit mod
LordZarmack 9 Feb, 2019 @ 12:55am 
dont think i uploaded any units for rome 2, atilla yeah.
ArathoriaTTV 8 Feb, 2019 @ 6:40pm 
hey i sent u a friend request so we can chat, have questions about the Arcani unit mod for rome 2 total war that you customized
rostedthegamer 1 Jan, 2019 @ 8:41am 
noooooo thats a rip ohwell thank you for at least givin a reason unlike most mod makers and givin us a pretty decent mod when it was playable
LordZarmack 31 Dec, 2018 @ 2:26pm 
When you consider the origional mod took nearly a year to perfect, then they ruined it with the hein update, and just how blody long ago that was =) I still play time to time, but i pretty mutch gave up with complicated mechanic's since they just break the mod each update.
LordZarmack 31 Dec, 2018 @ 2:24pm 
No afraid not. would just be too mutch work to get it like how it was again in 1.2.4. I dont have the will to recode everything, n i think yf22 feels the same way. + They keep changing major things in the game each patch, and each one would need to be entierly re-written.

Maybe once they stop updating it perminantly. But truth is, we both just moved on.
rostedthegamer 31 Dec, 2018 @ 12:35pm 
bro by any chance are you updating your stellaris halo mod?
Wintermute 12 Aug, 2018 @ 2:48am 
sperg
Mack 12 Jul, 2018 @ 2:14pm 
hey can you update your stellaris halo mod?
LordZarmack 10 Jul, 2018 @ 11:46pm 
"Thats what i remember of it- but yf22 may have changed it- i havent been modding stellaris (Halo mod for years) as real life commitments became more important.
LordZarmack 10 Jul, 2018 @ 11:45pm 
you can also spawn the flood by settling "a halo ring". (30%) chance
LordZarmack 10 Jul, 2018 @ 11:45pm 
back on 2.6 - the flood spawned when you triggerd the halo even by scanning "a halo". (random change of 10%) - so try that.
Prodigal 10 Jul, 2018 @ 8:22pm 
How does the Flood spawn ?
Blackeyebrow 30 Jun, 2018 @ 10:04am 
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Wraithfu 21 Jun, 2018 @ 2:09pm 
+rep be my daddy
LordZarmack 3 May, 2018 @ 12:30pm 
no worries dude, link me to what youve made when your finished- id like to see 07
LordZarmack 3 May, 2018 @ 12:30pm 
aslong as credit is given its fine as far as ime concerned, but do ask yf22
Master Chef 3 May, 2018 @ 12:30pm 
Alright, thanks for your time!
LordZarmack 3 May, 2018 @ 12:28pm 
ime more than happy for you to yeah- but you should ask yf22 aswell.
Master Chef 3 May, 2018 @ 12:23pm 
Hey, i did read the legal info text file, but just to be sure, will you guys mind if i use the ship models from your mod in my animation? You will be credited.
LordZarmack 28 Apr, 2018 @ 12:55am 
I no longer play stellaris,(Since 2016) the updating and all work is being done by yf22 only now since then- and it will be updated when he has time- hes a busy guy, so id say roll back your game to a version that the mod works with untill; he has fully updated it.
whitespencer88 27 Apr, 2018 @ 10:00pm 
when will you update you halo mod?
LordZarmack 12 Apr, 2018 @ 3:58pm 
only me and yf22 have ever worked propperly on the mod- others have made their own versions, but its just the two of us- or now "Just yf22" who works on it.
LordZarmack 12 Apr, 2018 @ 3:57pm 
comment below should awncer that mate - "yf22 is slowly updating it as time goes on"

-depends when he gets back/ around just give it time, its only him working on it. - all the other "Contributors" arnt actualy involved in the mod, yf22 just added them becouse they are fans =)
SirSanity 11 Apr, 2018 @ 6:37pm 
Is your halo mod updated?
LordZarmack 13 Mar, 2018 @ 4:34am 
think yf22 is slowly updating it as time goes on, Theyve alredy updated it again? lol ;) this is why i bailed on stellaris you see.
DirectorHomeless 13 Mar, 2018 @ 2:22am 
LordZarmaxk, i was curious to know if you were going to update your halo mod for Stellaris V 2.0.1
LordZarmack 3 Mar, 2018 @ 1:36pm 
i havent talked to him in ages, but if you ask ime sure he will just update it anyway
LordZarmack 3 Mar, 2018 @ 1:36pm 
yeah might do. just waiting for yf22 to upload it- il ask him to upload to mod db too
[Ger] Michiim0x33 28 Feb, 2018 @ 5:41am 
hey mate, i would ask if it is possible that the version 2.0 from the stelarris halo mod if he is finish can be uploaded from you to moddb or somthingels ;D
LordZarmack 6 Feb, 2018 @ 7:23am 
ha no worries. -you can thank yf22 for continuing it ;)
Altriole 6 Feb, 2018 @ 6:56am 
love your stellaris mod
Dubellest 4 Jan, 2018 @ 5:13pm 
Hey I love your Halo mod. I have a question, can I eat your ass to reward you?
Quandary 3 Dec, 2017 @ 7:38am 
Hey could you update your Halo mod for stellaris

LordZarmack 25 Sep, 2017 @ 1:24am 
ive found thats only one of them and ime not sure why. - ime currently or have used the suebi and the frankish one together and it works-- i know one of them dousent work with the others your right.
Defiant 24 Sep, 2017 @ 8:20pm 
Im a big fan of your Flag mods for Attila will you be getting around to making some more like the Ostrogoths and Suebi? Just Curious as i find your flags look really nice in Attila' main camp however a serious problem i've noticed is that none of your flags are compatible with any of your other flags, so right now im stuck only using the Alaman one while i want to use the Visigoth and Frankish one aswell however this may just be a problem cause of my mod loadout
LordZarmack 12 Jun, 2017 @ 2:44pm 
chek the workshop- yf22 should have updated-
cupcake 12 Jun, 2017 @ 1:24pm 
do you have an updated halo mod or is it all outdated?